private IEnumerator showScore()
    {
        showFinalScore(true);
        int index = data.GetHighScoreindex(TotalScore);

        yield return(new WaitForSeconds(4));

        showFinalScore(false);

        if (index > -1)
        {
            data.SetCurrentHighScore(TotalScore);
            sceneManager.LoadScene("All Screens", ScreenChanger.Screen.SuccessLeaderboard);
        }
        else
        {
            sceneManager.LoadScene("All Screens", ScreenChanger.Screen.SuccessNoLeaderboard);
        }
    }