public override void OnStart() { VRLog.Info("ActionScene OnStart"); _Settings = (VR.Context.Settings as KoikatuSettings); ResetState(); HoldCamera(); }
public override void OnStart() { VRLog.Debug("ActionScene OnStart"); VR.Manager.SetMode <StandingModeSchool>(); _Settings = (VR.Context.Settings as KoikatuSettings); ResetState(); HoldCamera(); }