public override void OnStart()
        {
            VRLog.Info("ActionScene OnStart");

            _Settings = (VR.Context.Settings as KoikatuSettings);

            ResetState();
            HoldCamera();
        }
        public override void OnStart()
        {
            VRLog.Debug("ActionScene OnStart");

            VR.Manager.SetMode <StandingModeSchool>();

            _Settings = (VR.Context.Settings as KoikatuSettings);

            ResetState();
            HoldCamera();
        }