void OnTriggerEnter(Collider col) { if (col.tag == "KeypadButton" && !m_button) { m_button = col.gameObject.GetComponent<KeypadButton>(); m_button.SetHighlight(true); } }
void OnTriggerExit(Collider col) { if (m_button && col.gameObject == m_button.gameObject) { m_button.SetHighlight(false); m_button = null; } }
void OnTriggerEnter(Collider col) { if (col.tag == "KeypadButton" && !m_button) { m_button = col.gameObject.GetComponent <KeypadButton>(); m_button.SetHighlight(true); } }