Exemple #1
0
        private void SetKeyBindings()
        {
            KeyMapper.RegisterBinding("octoawesome:forward", Languages.OctoKeys.forward);
            KeyMapper.RegisterBinding("octoawesome:left", Languages.OctoKeys.left);
            KeyMapper.RegisterBinding("octoawesome:backward", Languages.OctoKeys.backward);
            KeyMapper.RegisterBinding("octoawesome:right", Languages.OctoKeys.right);
            KeyMapper.RegisterBinding("octoawesome:headup", Languages.OctoKeys.headup);
            KeyMapper.RegisterBinding("octoawesome:headdown", Languages.OctoKeys.headdown);
            KeyMapper.RegisterBinding("octoawesome:headleft", Languages.OctoKeys.headleft);
            KeyMapper.RegisterBinding("octoawesome:headright", Languages.OctoKeys.headright);
            KeyMapper.RegisterBinding("octoawesome:interact", Languages.OctoKeys.interact);
            KeyMapper.RegisterBinding("octoawesome:apply", Languages.OctoKeys.apply);
            KeyMapper.RegisterBinding("octoawesome:flymode", Languages.OctoKeys.flymode);
            KeyMapper.RegisterBinding("octoawesome:jump", Languages.OctoKeys.jump);
            for (int i = 0; i < 10; i++)
            {
                KeyMapper.RegisterBinding("octoawesome:slot" + i, Languages.OctoKeys.ResourceManager.GetString("slot" + i));
            }
            KeyMapper.RegisterBinding("octoawesome:debug.allblocks", Languages.OctoKeys.debug_allblocks);
            KeyMapper.RegisterBinding("octoawesome:debug.control", Languages.OctoKeys.debug_control);
            KeyMapper.RegisterBinding("octoawesome:inventory", Languages.OctoKeys.inventory);
            KeyMapper.RegisterBinding("octoawesome:hidecontrols", Languages.OctoKeys.hidecontrols);
            KeyMapper.RegisterBinding("octoawesome:exit", Languages.OctoKeys.exit);
            KeyMapper.RegisterBinding("octoawesome:freemouse", Languages.OctoKeys.freemouse);
            KeyMapper.RegisterBinding("octoawesome:fullscreen", Languages.OctoKeys.fullscreen);
            KeyMapper.RegisterBinding("octoawesome:teleport", Languages.OctoKeys.teleport);

            Dictionary <string, Keys> standardKeys = new Dictionary <string, Keys>()
            {
                { "octoawesome:forward", Keys.W },
                { "octoawesome:left", Keys.A },
                { "octoawesome:backward", Keys.S },
                { "octoawesome:right", Keys.D },
                { "octoawesome:headup", Keys.Up },
                { "octoawesome:headdown", Keys.Down },
                { "octoawesome:headleft", Keys.Left },
                { "octoawesome:headright", Keys.Right },
                { "octoawesome:interact", Keys.E },
                { "octoawesome:apply", Keys.Q },
                { "octoawesome:flymode", Keys.ScrollLock },
                { "octoawesome:jump", Keys.Space },
                { "octoawesome:slot0", Keys.D1 },
                { "octoawesome:slot1", Keys.D2 },
                { "octoawesome:slot2", Keys.D3 },
                { "octoawesome:slot3", Keys.D4 },
                { "octoawesome:slot4", Keys.D5 },
                { "octoawesome:slot5", Keys.D6 },
                { "octoawesome:slot6", Keys.D7 },
                { "octoawesome:slot7", Keys.D8 },
                { "octoawesome:slot8", Keys.D9 },
                { "octoawesome:slot9", Keys.D0 },
                { "octoawesome:debug.allblocks", Keys.L },
                { "octoawesome:debug.control", Keys.F10 },
                { "octoawesome:inventory", Keys.I },
                { "octoawesome:hidecontrols", Keys.F9 },
                { "octoawesome:exit", Keys.Escape },
                { "octoawesome:freemouse", Keys.F12 },
                { "octoawesome:fullscreen", Keys.F11 },
                { "octoawesome:teleport", Keys.T }
            };

            KeyMapper.LoadFromConfig(standardKeys);

            KeyMapper.AddAction("octoawesome:fullscreen", type =>
            {
                if (type == KeyMapper.KeyType.Down)
                {
                    Window.Fullscreen = !Window.Fullscreen;
                }
            });
        }