// Use this for initialization void OnEnable() { timeManager = KS_TimeManager.Instance; dayNight = KS_DayNight.Instance; latitude = dayNight.latitude; longitude = dayNight.longitude; scale = timeManager.secondsPerMinute; KS_TimeManager.Instance.OnTimeUpdate += OnTimeUpdate; }
// Use this for initialization void Start() { StarStart(); instance = this; timeManager = KS_TimeManager.Instance; timeManager.OnTimeUpdate += OnTimeUpdate; mainLight = sun.GetComponent <Light>(); skyMat = RenderSettings.skybox; }