public static void Hide() { drawWindow = false; KSPScienceSettings.Hide(); if (HighLogic.LoadedScene == GameScenes.EDITOR) { EditorLogic.fetch.Unlock("library"); } }
public static void Hide() { drawWindow = false; KSPScienceSettings.Hide(); }
public static void Hide() { drawWindow = false; KSPScienceSettings.Hide(); if (HighLogic.LoadedScene == GameScenes.EDITOR) { EditorLogic.fetch.Unlock("library"); } }
public static void Hide() { drawWindow = false; KSPScienceSettings.Hide(); }