public AbstractTrace(IrrlichtDevice device) { this.device = device; device.Grab(); cubeMaterial.Type = MaterialType.TransparentVertexAlpha; cubeMaterial.Lighting = false; for (int i = 0; i < layers.Length; i++) layers[i] = new GridLayer(); }
public AbstractTrace(IrrlichtDevice device) { this.device = device; device.Grab(); cubeMaterial.Type = MaterialType.TransparentVertexAlpha; cubeMaterial.Lighting = false; for (int i = 0; i < layers.Length; i++) { layers[i] = new GridLayer(); } }