/// <summary> /// Try to call EndSecondary use for offhand weapon, if not wearing a offhand weapon, then it'll try to call the main hand one. (Will call main hand EndPrimary if using two weapons) /// </summary> public void EndSecondary() { if (mainHandWeapon != null && offHandWeapon != null) { EndPrimary(0); return; } if (offHandWeapon != null) { offHandWeapon.EndSecondary(); } else if (mainHandWeapon != null) { mainHandWeapon.EndSecondary(); } }