void ExecuteVisualizer() { if (!viewer4.background || _hyperState == 0 || _hyperState == 3) { _visualizer.End(_mesh, profile); _hyperState = 0; } }
void ExecuteVisualizer() { if (!viewer4.background || _hyperState == 0 || _hyperState == 3) { _visualizer.End(_mesh, profile); _hyperState = 0; } }