Exemple #1
0
 public void NextLevel()
 {
     disposable = Observable.Timer(System.TimeSpan.FromSeconds(1f)).Subscribe(_ =>
     {
         _prefabsCreater.Arena.DeActivate();
         _prefabsCreater.Player.DeActivate();
         _gameSettings.Level++;
         _prefabsCreater.CreatePrefabs();
     });
 }
Exemple #2
0
    public void StartGame()
    {
        _dataTransferToSO.TransferAllData();

        _prefabsCreater.CreatePrefabs();
    }