public void MatchShouldHaveUptoThreeSets() { //Arrage _playSet.Setup(s => s.Play()).Returns(Team.Two); //Act var result = _target.Play(); //Assert Assert.AreEqual(3, _target.GetSetScores().Count()); }
public void Side_One_Wins() { //Arrage playSet.Setup(s => s.Play()).Returns(Side.One); //Act var result = target.Play(); //Assert Assert.AreEqual(sideOne.Object, result); Assert.AreEqual(3, target.GetSetScores().Count()); }
private void AddMatchScore(IPlayMatch playMatch) { matchScores.Add(new MatchScore() { SetScores = playMatch.GetSetScores(), SideOne = playMatch.SideOne, SideTwo = playMatch.SideTwo }); }