public void SeedCharacterData(WebCharacter character,
                                      ICharacterService characterService,
                                      IMovementService movementService,
                                      IMoveService moveService,
                                      ICharacterAttributeRowService characterAttributeRowService,
                                      IUniqueDataService uniqueDataService)
        {
            Guard.VerifyObjectNotNull(character, nameof(character));
            Guard.VerifyObjectNotNull(characterService, nameof(characterService));
            Guard.VerifyObjectNotNull(movementService, nameof(movementService));
            Guard.VerifyObjectNotNull(moveService, nameof(moveService));
            Guard.VerifyObjectNotNull(characterAttributeRowService, nameof(characterAttributeRowService));
            Guard.VerifyObjectNotNull(uniqueDataService, nameof(uniqueDataService));

            _characterDataScraper.PopulateCharacterFromWeb(character);

            var entityCharacter = Mapper.Map <Character>(character);

            characterService.Add(entityCharacter);
            movementService.AddMany(character.Movements);
            moveService.AddMany(character.Moves);
            characterAttributeRowService.AddMany(character.AttributeRows);
            uniqueDataService.AddMany(character.UniqueProperties);
        }