public void ItMoves() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); controller = SetWithSingleWaypoint(controller, monster); controller.Move(new Vector3(0, 0, 1)); monster.ReceivedWithAnyArgs().Move(new Vector3(0, 0, 1)); }
public void ItChangesHealthBar() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); controller = SetWithSingleWaypoint(controller, monster); controller.GetDamage(10); monster.ReceivedWithAnyArgs().ChangeHealthBar(0.1f); }
public void ItHitsPlayer() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); Vector3 vect1 = new Vector3(0, 0, 1.1f); controller = SetWithSingleWaypointAndVector(controller, monster, vect1); controller.Move(vect1); monster.ReceivedWithAnyArgs().HitPlayer(10); }
public IEnumerable itDies() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); controller = SetWithSingleWaypoint(controller, monster); controller.GetDamage(10000000); yield return(null); monster.ReceivedWithAnyArgs().Die(10); }
public IEnumerable itChangesColorOnHit() { IMonster monster = GetMonsterMock(); MonsterController controller = GetControllerMock(monster); controller = SetWithSingleWaypoint(controller, monster); controller.GetDamage(10); yield return(null); monster.ReceivedWithAnyArgs().ChangeColor(Color.black); }