public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(ProtocolVersion); stream.WriteString(Username); stream.WriteInt64(0); // Unused stream.WriteInt8(0); // Unused }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt32(EntityID); stream.WriteString(""); // Unused stream.WriteInt64(Seed); stream.WriteInt8((sbyte)Dimension); }
public void WritePacket(IMinecraftStream stream) { stream.WriteInt64(Time); }