public Task Enter(IFieldObjUser user) { var items = Info.Items.Values .OrderBy(i => i.ID) .ToList(); var packet = new UnstructuredOutgoingPacket(PacketSendOperations.OpenShopDlg); packet.WriteInt(TemplateID); packet.WriteShort((short)items.Count); items.ForEach(i => { packet.WriteInt(i.TemplateID); packet.WriteInt(i.Price); packet.WriteByte(i.DiscountRate); packet.WriteInt(i.TokenTemplateID); packet.WriteInt(i.TokenPrice); packet.WriteInt(i.ItemPeriod); packet.WriteInt(i.LevelLimited); if (GameConstants.IsRechargeableItem(i.TemplateID)) { packet.WriteDouble(i.UnitPrice); } else { packet.WriteShort((short)i.Quantity); } packet.WriteShort(i.MaxPerSlot); }); return(user.Dispatch(packet)); }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { _ = packet.ReadInt(); var type = (ItemInventoryType)packet.ReadByte(); var response = new UnstructuredOutgoingPacket(PacketSendOperations.GatherItemResult); response.WriteBool(false); response.WriteByte((byte)type); await user.ModifyInventory(i => i[type].Gather(), true); await user.Dispatch(response); }
public async Task Unwatch(IFieldObjUser user) { lock (_watcherLock) { _watchers.Remove(user); user.Watching.Remove(this); } await Task.WhenAll(GetObjects() .Where(o => o != user) .Select(o => user.Dispatch(o.GetLeaveFieldPacket()))); UpdateControlledObjects(); }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { var contimove = await stageUser.Stage.ContiMoveRepository.RetrieveByField(user.Field); if (contimove == null) { return; } var response = new UnstructuredOutgoingPacket(PacketSendOperations.CONTISTATE); response.WriteByte((byte)contimove.State); response.WriteBool(contimove.State == ContiMoveState.Event); await user.Dispatch(response); }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { _ = packet.ReadInt(); var targetID = packet.ReadInt(); var target = user.Watching .SelectMany(w => w.GetObjects <IFieldObjUser>()) .Where(o => o.ID == targetID) .FirstOrDefault(); if (target == null) { return; } var response = new UnstructuredOutgoingPacket(PacketSendOperations.CharacterInfo); response.WriteInt(target.ID); response.WriteByte(target.Character.Level); response.WriteShort(target.Character.Job); response.WriteShort(target.Character.POP); response.WriteByte(0); response.WriteString(target?.Guild?.Name ?? ""); response.WriteString(""); // sAlliance response.WriteByte(0); // Medal? response.WriteBool(false); // Pets response.WriteByte(0); // TamingMobInfo response.WriteByte(0); // Wishlist response.WriteInt(0); // MedalAchievementInfo response.WriteShort(0); var chairs = target.Character.Inventories[ItemInventoryType.Install].Items .Select(kv => kv.Value) .Select(i => i.TemplateID) .Where(i => i / 10000 == 301) .ToList(); response.WriteInt(chairs.Count); chairs.ForEach(i => response.WriteInt(i)); await user.Dispatch(response); }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { var stage = stageUser.Stage; var flag = (WhisperFlags)packet.ReadByte(); switch (flag) { case WhisperFlags.Whisper | WhisperFlags.Request: { _ = packet.ReadInt(); var name = packet.ReadString(); var text = packet.ReadString(); if (name.Equals(user.Character.Name, StringComparison.CurrentCultureIgnoreCase)) { return; } var allowed = false; var target = await stage.CharacterRepository.RetrieveByName(name); var response = new UnstructuredOutgoingPacket(PacketSendOperations.Whisper); if (target != null) { var sessionRequest = new DescribeSessionByCharacterRequest { Character = target.ID }; var sessionResponse = await stage.SessionRegistry.DescribeByCharacter(sessionRequest); if (sessionResponse.Session.State == SessionState.LoggedIn) { allowed = true; } } response.WriteByte((byte)(WhisperFlags.Whisper | WhisperFlags.Result)); response.WriteString(allowed ? target.Name : name); response.WriteBool(allowed); if (allowed) { var whisper = new UnstructuredOutgoingPacket(PacketSendOperations.Whisper) .WriteByte((byte)(WhisperFlags.Whisper | WhisperFlags.Receive)) .WriteString(user.Character.Name) .WriteByte((byte)stage.ChannelID) .WriteBool(false) // bFromAdmin .WriteString(text); var whisperRequest = new DispatchToCharactersRequest { Data = ByteString.CopyFrom(whisper.Buffer) }; whisperRequest.Characters.Add(target.ID); await stage.DispatchService.DispatchToCharacters(whisperRequest); } await user.Dispatch(response); break; } default: stage.Logger.LogWarning($"Unhandled whisper flag: {flag}"); break; } }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { var stage = stageUser.Stage; var service = stage.PartyService; var type = (PartyResultCode)packet.ReadByte(); switch (type) { case PartyResultCode.InviteParty_Sent: case PartyResultCode.InviteParty_AlreadyInvited: case PartyResultCode.InviteParty_AlreadyInvitedByInviter: break; // Do nothing case PartyResultCode.InviteParty_Accepted: { var serviceRequest = new InviteClaimRequest { Type = InviteType.Party, Invited = user.ID }; var serviceResponse = await stage.InviteService.Claim(serviceRequest); if (serviceResponse.Result == InviteServiceResult.Ok) { var result = PartyResultCode.JoinParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var party = stage.GetUser(serviceResponse.Invite.Inviter)?.FieldUser?.Party?.ID; if (party == null) { result = PartyResultCode.JoinParty_UnknownUser; } else { var joinRequest = new PartyJoinRequest { Party = party.Value, Member = new PartyMemberContract { Id = user.ID, Name = user.Character.Name, Job = user.Character.Job, Level = user.Character.Level, Channel = stage.ChannelID, Field = user.Field.ID } }; var joinResponse = await service.Join(joinRequest); if (joinResponse.Result == PartyServiceResult.Ok) { return; } if (joinResponse.Result == PartyServiceResult.FailedAlreadyInParty) { result = PartyResultCode.JoinParty_AlreadyJoined; } if (joinResponse.Result == PartyServiceResult.FailedFullParty) { result = PartyResultCode.JoinParty_AlreadyFull; } } response.WriteByte((byte)result); await user.Dispatch(response); } break; } case PartyResultCode.InviteParty_Rejected: { if (user.Party != null) { return; } var serviceRequest = new InviteClaimRequest { Type = InviteType.Party, Invited = user.ID }; var serviceResponse = await stage.InviteService.Claim(serviceRequest); if (serviceResponse.Result == InviteServiceResult.Ok) { var inviter = serviceResponse.Invite.Inviter; var dispatch = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult) .WriteByte((byte)PartyResultCode.ServerMsg) .WriteBool(true) .WriteString($"'{user.Character.Name}' rejected the party invitation request."); var dispatchRequest = new DispatchToCharactersRequest { Data = ByteString.CopyFrom(dispatch.Buffer) }; dispatchRequest.Characters.Add(inviter); await stage.DispatchService.DispatchToCharacters(dispatchRequest); } break; } default: stage.Logger.LogWarning($"Unhandled party result type: {type}"); break; } }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { var stage = stageUser.Stage; var service = stage.PartyService; var type = (PartyRequestCode)packet.ReadByte(); switch (type) { case PartyRequestCode.CreateNewParty: { if (user.Party != null) { return; } var result = PartyResultCode.CreateNewParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyCreateRequest { Member = new PartyMemberContract { Id = user.ID, Name = user.Character.Name, Job = user.Character.Job, Level = user.Character.Level, Channel = stage.ChannelID, Field = user.Field.ID } }; var serviceResponse = await service.Create(contract); var serviceResult = serviceResponse.Result; if (serviceResult == PartyServiceResult.FailedAlreadyInParty) { result = PartyResultCode.CreateNewParty_AlreadyJoined; } else if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.CreateNewParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.CreateNewParty_Done) { response.WriteInt(serviceResponse.Party.Id); response.WriteInt(0); // TownPortal-TownID response.WriteInt(0); // TownPortal-FieldID response.WriteInt(0); // TownPortal-SkillID response.WritePoint2D(new Point2D(0, 0)); //TownPortal-Position } await user.Dispatch(response); break; } case PartyRequestCode.WithdrawParty: { if (user.Party == null) { return; } var result = PartyResultCode.WithdrawParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyWithdrawRequest { Character = user.ID, IsKick = false }; var serviceResponse = await service.Withdraw(contract); var serviceResult = serviceResponse.Result; if (serviceResult == PartyServiceResult.FailedNotInParty) { result = PartyResultCode.WithdrawParty_NotJoined; } else if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.WithdrawParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.WithdrawParty_Done) { return; } await user.Dispatch(response); break; } case PartyRequestCode.InviteParty: { if (user.Party == null) { var contract = new PartyCreateRequest { Member = new PartyMemberContract { Id = user.ID, Name = user.Character.Name, Job = user.Character.Job, Level = user.Character.Level, Channel = stage.ChannelID, Field = user.Field.ID } }; var serviceResponse = await service.Create(contract); var serviceResult = serviceResponse.Result; if (serviceResult != PartyServiceResult.Ok) { return; } var createResponse = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); createResponse.WriteByte((byte)PartyResultCode.CreateNewParty_Done); createResponse.WriteInt(serviceResponse.Party.Id); createResponse.WriteInt(0); // TownPortal-TownID createResponse.WriteInt(0); // TownPortal-FieldID createResponse.WriteInt(0); // TownPortal-SkillID createResponse.WritePoint2D(new Point2D(0, 0)); //TownPortal-Position await user.Dispatch(createResponse); } if (user?.Party?.Boss != user.ID) { return; } var name = packet.ReadString(); var result = PartyResultCode.InviteParty_Sent; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var character = await stage.CharacterRepository.RetrieveByName(name); if (character == null || user.Character.ID == character.ID) { result = PartyResultCode.InviteParty_BlockedUser; } if ((await service.LoadByCharacter(new PartyLoadByCharacterRequest { Character = character.ID })).Party != null) { result = PartyResultCode.JoinParty_AlreadyJoined; } else { var serviceResponse = await stage.InviteService.Register(new InviteRegisterRequest { Invite = new InviteContract { Type = InviteType.Party, Invited = character.ID, Inviter = user.ID } }); if (serviceResponse.Result != InviteServiceResult.Ok) { result = PartyResultCode.InviteParty_AlreadyInvited; } } response.WriteByte((byte)result); if (result == PartyResultCode.InviteParty_Sent) { var invitation = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var invitationRequest = new DispatchToCharactersRequest(); invitation.WriteByte((byte)PartyRequestCode.InviteParty); invitation.WriteInt(user.Character.ID); invitation.WriteString(user.Character.Name); invitation.WriteInt(user.Character.Level); invitation.WriteInt(user.Character.Job); invitation.WriteByte(0); // PartyOpt invitationRequest.Data = ByteString.CopyFrom(invitation.Buffer); invitationRequest.Characters.Add(character.ID); await stage.DispatchService.DispatchToCharacters(invitationRequest); response.WriteString(character.Name); } await user.Dispatch(response); break; } case PartyRequestCode.KickParty: { if (user.Party == null) { return; } if (user.Party.Boss != user.ID) { return; } var id = packet.ReadInt(); if (!user.Party.Members.Any(m => m.ID == id)) { return; } if (id == user.ID) { return; } var result = PartyResultCode.WithdrawParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyWithdrawRequest { Character = id, IsKick = true }; var serviceResponse = await service.Withdraw(contract); var serviceResult = serviceResponse.Result; if (serviceResult == PartyServiceResult.FailedNotInParty) { result = PartyResultCode.WithdrawParty_NotJoined; } else if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.WithdrawParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.WithdrawParty_Done) { return; } await user.Dispatch(response); break; } case PartyRequestCode.ChangePartyBoss: { if (user.Party == null || user.Party.Boss != user.ID) { return; } var id = packet.ReadInt(); if (!user.Party.Members.Any(m => m.ID == id)) { return; } if (id == user.ID) { return; } var result = PartyResultCode.ChangePartyBoss_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyChangeBossRequest { Character = id }; var serviceResponse = await service.ChangeBoss(contract); var serviceResult = serviceResponse.Result; if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.WithdrawParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.ChangePartyBoss_Done) { return; } await user.Dispatch(response); break; } default: stage.Logger.LogWarning($"Unhandled party request type: {type}"); break; } }
protected override async Task Handle( GameStageUser stageUser, IFieldObjUser controller, IFieldObjMob controlled, IPacketReader packet ) { if (controlled.HP <= 0) { return; } var mobCtrlSN = packet.ReadShort(); var v7 = packet.ReadByte(); //v85 = nDistance | 4 * (v184 | 2 * ((unsigned __int8)retaddr | 2 * v72)); [ CONFIRMED ] var oldSplit = (v7 & 0xF0) != 0; //this is a type of CFieldSplit var mobMoveStartResult = (v7 & 0xF) != 0; var curSplit = packet.ReadByte(); var illegalVelocity = packet.ReadInt(); var v8 = packet.ReadByte(); var cheatedRandom = (v8 & 0xF0) != 0; var cheatedCtrlMove = (v8 & 0xF) != 0; var multiTargetForBall = packet.ReadInt(); for (var i = 0; i < multiTargetForBall; i++) { packet.ReadLong(); // int, int } var randTimeForAreaAttack = packet.ReadInt(); for (var i = 0; i < randTimeForAreaAttack; i++) { packet.ReadInt(); } packet.ReadInt(); // HackedCode packet.ReadInt(); // idk packet.ReadInt(); // HackedCodeCrc packet.ReadInt(); // idk var path = packet.Read(new MovePath()); await controlled.Move(path); var response = new UnstructuredOutgoingPacket(PacketSendOperations.MobCtrlAck); response.WriteInt(controlled.ID); response.WriteShort(mobCtrlSN); response.WriteBool(mobMoveStartResult); response.WriteShort((short)controlled.MP); // nMP response.WriteByte(0); // SkillCommand response.WriteByte(0); // SLV await controller.Dispatch(response); var movement = new UnstructuredOutgoingPacket(PacketSendOperations.MobMove); movement.WriteInt(controlled.ID); movement.WriteBool(false); // NotForceLandingWhenDiscard movement.WriteBool(false); // NotChangeAction movement.WriteBool(false); // NextAttackPossible movement.WriteBool(false); // Left movement.WriteInt(illegalVelocity); movement.WriteInt(0); // MultiTargetForBall movement.WriteInt(0); // RandTimeForAreaAttack movement.Write(path); await controlled.Field.Dispatch(controller, movement); }