public PersistentChildren(ISessionImplementor session, ISet <Child> collection) : base(session, collection) { behaviour = new ChildrenBehaviour(this); }
public Children(ICollection <Child> initialValues, IComparer <Child> comparer) : base(initialValues, comparer) { behaviour = new ChildrenBehaviour(this); }
public Children(IComparer <Child> comparer) : base(comparer) { behaviour = new ChildrenBehaviour(this); }
public Children(ICollection <Child> initialValues) : base(initialValues) { behaviour = new ChildrenBehaviour(this); }
public Children() { behaviour = new ChildrenBehaviour(this); }