public ICharacterFriendlyTeamModel Update(ICharacterFriendlyTeamModel model) { // Validate model BusinessWorkflowBase.ValidateRequiredNullableID(model.Id); //BusinessWorkflowBase.ValidateRequiredString(model.Name, nameof(model.Name)); // Find existing entity // ReSharper disable once PossibleInvalidOperationException var existingEntity = CharacterFriendlyTeamsRepository.Get(model.Id.Value); // Check if we would be applying identical information, if we are, just return the original // ReSharper disable once SuspiciousTypeConversion.Global if (CharacterFriendlyTeamMapper.AreEqual(model, existingEntity)) { return(CharacterFriendlyTeamMapper.MapToModel(existingEntity)); } // Map model to an existing entity CharacterFriendlyTeamMapper.MapToEntity(model, ref existingEntity); existingEntity.UpdatedDate = BusinessWorkflowBase.GenDateTime; // Update it CharacterFriendlyTeamsRepository.Update(CharacterFriendlyTeamMapper.MapToEntity(model)); // Try to Save Changes CharacterFriendlyTeamsRepository.SaveChanges(); // Return the new value return(Get(existingEntity.Id)); }
public ICharacterFriendlyTeamModel Create(ICharacterFriendlyTeamModel model) { // Validate model BusinessWorkflowBase.ValidateIDIsNull(model.Id); //BusinessWorkflowBase.ValidateRequiredString(model.Name, nameof(model.Name)); // Search for an Existing Record (Don't allow Duplicates var results = Search(CharacterFriendlyTeamMapper.MapToSearchModel(model)); if (results.Any()) { return(results.First()); } // Return the first that matches // Map model to a new entity var newEntity = CharacterFriendlyTeamMapper.MapToEntity(model); newEntity.CreatedDate = BusinessWorkflowBase.GenDateTime; newEntity.UpdatedDate = null; newEntity.Active = true; // Add it CharacterFriendlyTeamsRepository.Add(newEntity); // Try to Save Changes CharacterFriendlyTeamsRepository.SaveChanges(); // Return the new value return(Get(newEntity.Id)); }
public virtual bool AreEqual(ICharacterFriendlyTeamModel model, ICharacterFriendlyTeam entity) { return EntityMapper.AreEqual(model, entity) // CharacterFriendlyTeam Properties // <None> // Related Objects && model.CharacterId == entity.CharacterId && model.FriendlyTeamId == entity.FriendlyTeamId ; }
public virtual bool AreEqual(ICharacterFriendlyTeamModel model, ICharacterFriendlyTeam entity) { return(EntityMapper.AreEqual(model, entity) // CharacterFriendlyTeam Properties // <None> // Related Objects && model.CharacterId == entity.CharacterId && model.FriendlyTeamId == entity.FriendlyTeamId ); }
public virtual void MapToEntity(ICharacterFriendlyTeamModel model, ref ICharacterFriendlyTeam entity, int currentDepth = 1) { currentDepth++; // Assign Base properties EntityMapper.MapToEntity(model, ref entity); // CharacterFriendlyTeam Properties // <None> // Related Objects entity.CharacterId = model.CharacterId; entity.Character = (Character)model.Character?.MapToEntity(); entity.FriendlyTeamId = model.FriendlyTeamId; entity.FriendlyTeam = (Team)model.FriendlyTeam?.MapToEntity(); // Associated Objects // <None> }
public virtual ICharacterFriendlyTeam MapToEntity(ICharacterFriendlyTeamModel model, int currentDepth = 1) { currentDepth++; var entity = EntityMapper.MapToEntity<CharacterFriendlyTeam, ICharacterFriendlyTeamModel>(model); // CharacterFriendlyTeam Properties // <None> // Related Objects entity.CharacterId = model.CharacterId; entity.Character = (Character)model.Character?.MapToEntity(); entity.FriendlyTeamId = model.FriendlyTeamId; entity.FriendlyTeam = (Team)model.FriendlyTeam?.MapToEntity(); // Associated Objects // <None> // Return Entity return entity; }
public virtual ICharacterFriendlyTeam MapToEntity(ICharacterFriendlyTeamModel model, int currentDepth = 1) { currentDepth++; var entity = EntityMapper.MapToEntity <CharacterFriendlyTeam, ICharacterFriendlyTeamModel>(model); // CharacterFriendlyTeam Properties // <None> // Related Objects entity.CharacterId = model.CharacterId; entity.Character = (Character)model.Character?.MapToEntity(); entity.FriendlyTeamId = model.FriendlyTeamId; entity.FriendlyTeam = (Team)model.FriendlyTeam?.MapToEntity(); // Associated Objects // <None> // Return Entity return(entity); }
public void Verify_Update_WithDuplicateData_Should_NotAddAndReturnOriginal() { // Arrange var entity = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForCharacterFriendlyTeam(1); var mockCharacterFriendlyTeamsRepository = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForRepository(); mockCharacterFriendlyTeamsRepository.Setup(m => m.Get(It.IsAny <int>())).Returns(() => entity.Object); var businessWorkflow = new CharacterFriendlyTeamsBusinessWorkflow(mockCharacterFriendlyTeamsRepository.Object, new CharacterFriendlyTeamMapper()); var model = CharacterFriendlyTeamsMockingSetup.DoMockingSetupForCharacterFriendlyTeamModel(1); ICharacterFriendlyTeamModel result = null; // Act try { result = businessWorkflow.Update(model.Object); } catch { /* ignored, the Get call at the end doesn't work because don't get a real entity with id on it */ } // Assert Assert.NotNull(result); Assert.Equal("/TEST/KING-STEPHEN", result.ApiDetailUrl); Assert.Null(result.UpdatedDate); }
public ICharacterFriendlyTeamModel Create(ICharacterFriendlyTeamModel model) { // Validate model BusinessWorkflowBase.ValidateIDIsNull(model.Id); //BusinessWorkflowBase.ValidateRequiredString(model.Name, nameof(model.Name)); // Search for an Existing Record (Don't allow Duplicates var results = Search(CharacterFriendlyTeamMapper.MapToSearchModel(model)); if (results.Any()) { return results.First(); } // Return the first that matches // Map model to a new entity var newEntity = CharacterFriendlyTeamMapper.MapToEntity(model); newEntity.CreatedDate = BusinessWorkflowBase.GenDateTime; newEntity.UpdatedDate = null; newEntity.Active = true; // Add it CharacterFriendlyTeamsRepository.Add(newEntity); // Try to Save Changes CharacterFriendlyTeamsRepository.SaveChanges(); // Return the new value return Get(newEntity.Id); }
public virtual ICharacterFriendlyTeamSearchModel MapToSearchModel(ICharacterFriendlyTeamModel model) { var searchModel = EntityMapper.MapToSearchModel <ICharacterFriendlyTeamModel, CharacterFriendlyTeamSearchModel>(model); // Search Properties searchModel.CharacterId = model.CharacterId; searchModel.CharacterCustomKey = model.Character?.CustomKey; searchModel.CharacterApiDetailUrl = model.Character?.ApiDetailUrl; searchModel.CharacterSiteDetailUrl = model.Character?.SiteDetailUrl; searchModel.CharacterName = model.Character?.Name; searchModel.CharacterShortDescription = model.Character?.ShortDescription; searchModel.CharacterDescription = model.Character?.Description; searchModel.FriendlyTeamId = model.FriendlyTeamId; searchModel.FriendlyTeamCustomKey = model.FriendlyTeam?.CustomKey; searchModel.FriendlyTeamApiDetailUrl = model.FriendlyTeam?.ApiDetailUrl; searchModel.FriendlyTeamSiteDetailUrl = model.FriendlyTeam?.SiteDetailUrl; searchModel.FriendlyTeamName = model.FriendlyTeam?.Name; searchModel.FriendlyTeamShortDescription = model.FriendlyTeam?.ShortDescription; searchModel.FriendlyTeamDescription = model.FriendlyTeam?.Description; // Return Search Model return(searchModel); }
public static bool AreEqual(this ICharacterFriendlyTeamModel model, ICharacterFriendlyTeam entity) { return(Mapper.AreEqual(model, entity)); }
public ICharacterFriendlyTeamModel Update(ICharacterFriendlyTeamModel model) { // Validate model BusinessWorkflowBase.ValidateRequiredNullableID(model.Id); //BusinessWorkflowBase.ValidateRequiredString(model.Name, nameof(model.Name)); // Find existing entity // ReSharper disable once PossibleInvalidOperationException var existingEntity = CharacterFriendlyTeamsRepository.Get(model.Id.Value); // Check if we would be applying identical information, if we are, just return the original // ReSharper disable once SuspiciousTypeConversion.Global if (CharacterFriendlyTeamMapper.AreEqual(model, existingEntity)) { return CharacterFriendlyTeamMapper.MapToModel(existingEntity); } // Map model to an existing entity CharacterFriendlyTeamMapper.MapToEntity(model, ref existingEntity); existingEntity.UpdatedDate = BusinessWorkflowBase.GenDateTime; // Update it CharacterFriendlyTeamsRepository.Update(CharacterFriendlyTeamMapper.MapToEntity(model)); // Try to Save Changes CharacterFriendlyTeamsRepository.SaveChanges(); // Return the new value return Get(existingEntity.Id); }
public static ICharacterFriendlyTeam MapToEntity(this ICharacterFriendlyTeamModel model, int currentDepth = 1) { return(Mapper.MapToEntity(model, currentDepth)); }
public static void MapToEntity(this ICharacterFriendlyTeamModel model, ref ICharacterFriendlyTeam entity, int currentDepth = 1) { Mapper.MapToEntity(model, ref entity, currentDepth); }
public virtual ICharacterFriendlyTeamSearchModel MapToSearchModel(ICharacterFriendlyTeamModel model) { var searchModel = EntityMapper.MapToSearchModel<ICharacterFriendlyTeamModel, CharacterFriendlyTeamSearchModel>(model); // Search Properties searchModel.CharacterId = model.CharacterId; searchModel.CharacterCustomKey = model.Character?.CustomKey; searchModel.CharacterApiDetailUrl = model.Character?.ApiDetailUrl; searchModel.CharacterSiteDetailUrl = model.Character?.SiteDetailUrl; searchModel.CharacterName = model.Character?.Name; searchModel.CharacterShortDescription = model.Character?.ShortDescription; searchModel.CharacterDescription = model.Character?.Description; searchModel.FriendlyTeamId = model.FriendlyTeamId; searchModel.FriendlyTeamCustomKey = model.FriendlyTeam?.CustomKey; searchModel.FriendlyTeamApiDetailUrl = model.FriendlyTeam?.ApiDetailUrl; searchModel.FriendlyTeamSiteDetailUrl = model.FriendlyTeam?.SiteDetailUrl; searchModel.FriendlyTeamName = model.FriendlyTeam?.Name; searchModel.FriendlyTeamShortDescription = model.FriendlyTeam?.ShortDescription; searchModel.FriendlyTeamDescription = model.FriendlyTeam?.Description; // Return Search Model return searchModel; }
public static ICharacterFriendlyTeamSearchModel MapToSearchModel(this ICharacterFriendlyTeamModel model) { return(Mapper.MapToSearchModel(model)); }