public AddBillPaymentView() { InitializeComponent(); titled("Add Bill Payment").icon(ApplicationIcons.AddBillPayment); ux_submit_button.Click += (sender, e) => submit_clicked(e); companies_list = ux_company_names.create_for<CompanyDTO>(); }
protected override void LoadBeatmap(WorkingBeatmap beatmap) { base.LoadBeatmap(beatmap); controlPointGroups = beatmap.Beatmap.ControlPointInfo.Groups.GetBoundCopy(); controlPointGroups.BindCollectionChanged((sender, args) => { switch (args.Action) { case NotifyCollectionChangedAction.Reset: Clear(); break; case NotifyCollectionChangedAction.Add: foreach (var group in args.NewItems.OfType <ControlPointGroup>()) { Add(new TimelineControlPointGroup(group)); } break; case NotifyCollectionChangedAction.Remove: foreach (var group in args.OldItems.OfType <ControlPointGroup>()) { var matching = Children.SingleOrDefault(gv => gv.Group == group); matching?.Expire(); } break; } }, true); }
private void recreateEvents(IBindableList <ProjectEvent> events) { localEvents.UnbindAll(); eventList.Clear(); addItems(events); localEvents.BindTo(events); localEvents.CollectionChanged += (_, args) => { switch (args.Action) { case NotifyCollectionChangedAction.Add: addItems(args.NewItems.Cast <ProjectEvent>()); break; case NotifyCollectionChangedAction.Remove: removeItems(args.OldItems.Cast <ProjectEvent>()); break; } }; }
public static bool IsImplicitBinding <T>(this IBindableList <T> list) { if (list is null) { throw new ArgumentNullException(nameof(list)); } return(list.BindingBehavior == BindingBehavior.Implicit); }
public AddNewIncomeView() { InitializeComponent(); titled("Add Income") .icon(ApplicationIcons.AddNewIncome); ux_submit_button.Click += (sender, e) => submit_button(e); companies_list = ux_companys.create_for<CompanyDTO>(); }
protected override void LoadComplete() { base.LoadComplete(); selectedGroup.BindValueChanged(selected => { deleteButton.Enabled.Value = selected.NewValue != null; }, true); controlGroups = Beatmap.Value.Beatmap.ControlPointInfo.Groups.GetBoundCopy(); controlGroups.CollectionChanged += (sender, args) => createContent(); createContent(); }
public void UnBind() { _generateCell = null; _scrollRect = null; _list = null; _cell = null; _existence.Clear(); _buffer.Clear(); _existence = null; _scrollRect = null; }
protected override void LoadComplete() { base.LoadComplete(); inputManager = GetContainingInputManager(); controlPoints = slider.Path.ControlPoints.GetBoundCopy(); controlPoints.ItemsAdded += addControlPoints; controlPoints.ItemsRemoved += removeControlPoints; addControlPoints(controlPoints); }
public ControlGroupAttributes(ControlPointGroup group) { InternalChild = fill = new FillFlowContainer { RelativeSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Padding = new MarginPadding(10), Spacing = new Vector2(2) }; controlPoints = group.ControlPoints.GetBoundCopy(); }
protected void Bind <TCellData, TListContext>(ScrollRect scrollRect, IBindableList <TCellData, TListContext> list, GameObject cell, Model model) { if (scrollRect is null) { throw new ArgumentNullException(nameof(scrollRect)); } if (list is null) { throw new ArgumentNullException(nameof(list)); } if (cell is null) { throw new ArgumentNullException(nameof(cell)); } _bindingHelpers.Add(new BindingHelperForList <TCellData, TListContext>(scrollRect, list, cell, model, GenerateCell)); }
public BindingHelperForList(ScrollRect scrollRect, IBindableList <T> list, GameObject cell, Model model, GenerateGameObject generateCell) { _scrollRect = scrollRect; _list = list; _cell = cell; _model = model; _generateCell = generateCell; if (_model == Model.OneTime) { OnListChanged(_list); } else if (_model == Model.OneWay) { OnListChanged(_list); _list.OnListChanged += OnListChanged; } }
void OnListChanged(IBindableList <T> list) { while (_existence.Count < list.Count) { if (_buffer.Count > 0) { GameObject temp = _buffer[0]; _buffer.RemoveAt(0); temp.SetActive(true); _existence.Add(temp); } else { GameObject temp = _generateCell?.Invoke(_cell, _scrollRect.content); _existence.Add(temp); } } while (_existence.Count > list.Count) { GameObject temp = _existence[0]; _existence.RemoveAt(0); temp.SetActive(false); _buffer.Add(temp); } for (int i = 0; i < _existence.Count; i++) { _existence[i].transform.SetAsLastSibling(); IBindableListCell <T> temp = _existence[i].GetComponent <IBindableListCell <T> >(); if (temp == null) { throw new AquaFrameworkException("The cell doesn't implement IBindableListCell<T>"); } temp.Index = i; temp.Value = list[i]; temp.SetContext(list[i]); } }
private void load() { samplePoints = controlPoints.SamplePoints.GetBoundCopy(); samplePoints.BindCollectionChanged((_, __) => recreateMappings(), true); }
public void SetUp() => Schedule(() => { replay = new Replay(); users = streamingClient.PlayingUsers.GetBoundCopy(); users.BindCollectionChanged((obj, args) => { switch (args.Action) { case NotifyCollectionChangedAction.Add: foreach (int user in args.NewItems) { if (user == api.LocalUser.Value.Id) { streamingClient.WatchUser(user); } } break; case NotifyCollectionChangedAction.Remove: foreach (int user in args.OldItems) { if (user == api.LocalUser.Value.Id) { streamingClient.StopWatchingUser(user); } } break; } }, true); streamingClient.OnNewFrames += onNewFrames; Add(new GridContainer { RelativeSizeAxes = Axes.Both, Content = new[] { new Drawable[] { recordingManager = new TestRulesetInputManager(new TestSceneModSettings.TestRulesetInfo(), 0, SimultaneousBindingMode.Unique) { Recorder = recorder = new TestReplayRecorder { ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos), }, Child = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Box { Colour = Color4.Brown, RelativeSizeAxes = Axes.Both, }, new OsuSpriteText { Text = "Sending", Scale = new Vector2(3), Anchor = Anchor.Centre, Origin = Anchor.Centre, }, new TestInputConsumer() } }, } }, new Drawable[] { playbackManager = new TestRulesetInputManager(new TestSceneModSettings.TestRulesetInfo(), 0, SimultaneousBindingMode.Unique) { Clock = new FramedClock(manualClock), ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay) { GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos), }, Child = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Box { Colour = Color4.DarkBlue, RelativeSizeAxes = Axes.Both, }, new OsuSpriteText { Text = "Receiving", Scale = new Vector2(3), Anchor = Anchor.Centre, Origin = Anchor.Centre, }, new TestInputConsumer() } }, } } } }); Add(latencyDisplay = new OsuSpriteText()); });