public AtlasComponent(IAtlasGamePage gamePage, GraphicsDeviceManager graphicsDeviceManager) : base(gamePage.Game) { this.gamePage = gamePage; managers = new Dictionary <string, IAtlasManager>(); managerDrawSorter = new List <AtlasManagerSorter>(); managerUpdateSorter = new List <AtlasManagerSorter>(); dirty = true; atlas = new AtlasGlobal(this, graphicsDeviceManager); firstFrame = true; }
public AtlasComponent(IAtlasGamePage gamePage, GraphicsDeviceManager graphicsDeviceManager) : base(gamePage.Game) { this.gamePage = gamePage; managers = new Dictionary<string, IAtlasManager>(); managerDrawSorter = new List<AtlasManagerSorter>(); managerUpdateSorter = new List<AtlasManagerSorter>(); dirty = true; atlas = new AtlasGlobal(this, graphicsDeviceManager); firstFrame = true; }
public GameStateComponent(IAtlasGamePage gamePage, GraphicsDeviceManager graphicsDeviceManager) : base(gamePage, graphicsDeviceManager) { }