/// <summary>
        /// Copies the column values into the given DbParameterValues using the database column name
        /// with a prefixed @ as the key. The key must already exist in the DbParameterValues
        /// for the value to be copied over. If any of the keys in the DbParameterValues do not
        /// match one of the column names, or if there is no field for a key, then it will be
        /// ignored. Because of this, it is important to be careful when using this method
        /// since columns or keys can be skipped without any indication.
        /// </summary>
        /// <param name="source">The object to copy the values from.</param>
        /// <param name="paramValues">The DbParameterValues to copy the values into.</param>
        public static void TryCopyValues(this IActiveTradeCashTable source, DbParameterValues paramValues)
        {
            for (var i = 0; i < paramValues.Count; i++)
            {
                switch (paramValues.GetParameterName(i))
                {
                case "cash":
                    paramValues[i] = source.Cash;
                    break;

                case "character_id":
                    paramValues[i] = (Int32)source.CharacterID;
                    break;
                }
            }
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="ActiveTradeCashTable"/> class.
 /// </summary>
 /// <param name="source">IActiveTradeCashTable to copy the initial values from.</param>
 public ActiveTradeCashTable(IActiveTradeCashTable source)
 {
     CopyValuesFrom(source);
 }
 /// <summary>
 /// Copies the values from the given <paramref name="source"/> into this ActiveTradeCashTable.
 /// </summary>
 /// <param name="source">The IActiveTradeCashTable to copy the values from.</param>
 public void CopyValuesFrom(IActiveTradeCashTable source)
 {
     Cash        = source.Cash;
     CharacterID = source.CharacterID;
 }
 /// <summary>
 /// Copies the column values into the given Dictionary using the database column name
 /// with a prefixed @ as the key. The keys must already exist in the Dictionary;
 /// this method will not create them if they are missing.
 /// </summary>
 /// <param name="source">The object to copy the values from.</param>
 /// <param name="dic">The Dictionary to copy the values into.</param>
 public static void CopyValues(IActiveTradeCashTable source, IDictionary <String, Object> dic)
 {
     dic["cash"]         = source.Cash;
     dic["character_id"] = source.CharacterID;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="ActiveTradeCashTable"/> class.
 /// </summary>
 /// <param name="source">IActiveTradeCashTable to copy the initial values from.</param>
 public ActiveTradeCashTable(IActiveTradeCashTable source)
 {
     CopyValuesFrom(source);
 }
 /// <summary>
 /// Copies the values from the given <paramref name="source"/> into this ActiveTradeCashTable.
 /// </summary>
 /// <param name="source">The IActiveTradeCashTable to copy the values from.</param>
 public void CopyValuesFrom(IActiveTradeCashTable source)
 {
     Cash = source.Cash;
     CharacterID = source.CharacterID;
 }
 /// <summary>
 /// Copies the column values into the given Dictionary using the database column name
 /// with a prefixed @ as the key. The keys must already exist in the Dictionary;
 /// this method will not create them if they are missing.
 /// </summary>
 /// <param name="source">The object to copy the values from.</param>
 /// <param name="dic">The Dictionary to copy the values into.</param>
 public static void CopyValues(IActiveTradeCashTable source, IDictionary<String, Object> dic)
 {
     dic["cash"] = source.Cash;
     dic["character_id"] = source.CharacterID;
 }
/// <summary>
/// Checks if this <see cref="IActiveTradeCashTable"/> contains the same values as another <see cref="IActiveTradeCashTable"/>.
/// </summary>
/// <param name="source">The source <see cref="IActiveTradeCashTable"/>.</param>
/// <param name="otherItem">The <see cref="IActiveTradeCashTable"/> to compare the values to.</param>
/// <returns>
/// True if this <see cref="IActiveTradeCashTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false.
/// </returns>
public static System.Boolean HasSameValues(this IActiveTradeCashTable source, IActiveTradeCashTable otherItem)
{
return Equals(source.Cash, otherItem.Cash) && 
Equals(source.CharacterID, otherItem.CharacterID);
}
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/// <summary>
/// Copies the values from the given <paramref name="source"/> into this ActiveTradeCashTable.
/// </summary>
/// <param name="source">The IActiveTradeCashTable to copy the values from.</param>
public void CopyValuesFrom(IActiveTradeCashTable source)
{
this.Cash = (System.Int32)source.Cash;
this.CharacterID = (DemoGame.CharacterID)source.CharacterID;
}
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/// <summary>
/// Copies the column values into the given Dictionary using the database column name
/// with a prefixed @ as the key. The keys must already exist in the Dictionary;
/// this method will not create them if they are missing.
/// </summary>
/// <param name="source">The object to copy the values from.</param>
/// <param name="dic">The Dictionary to copy the values into.</param>
public static void CopyValues(IActiveTradeCashTable source, System.Collections.Generic.IDictionary<System.String,System.Object> dic)
{
dic["cash"] = (System.Int32)source.Cash;
dic["character_id"] = (DemoGame.CharacterID)source.CharacterID;
}
 /// <summary>
 /// Checks if this <see cref="IActiveTradeCashTable"/> contains the same values as another <see cref="IActiveTradeCashTable"/>.
 /// </summary>
 /// <param name="source">The source <see cref="IActiveTradeCashTable"/>.</param>
 /// <param name="otherItem">The <see cref="IActiveTradeCashTable"/> to compare the values to.</param>
 /// <returns>
 /// True if this <see cref="IActiveTradeCashTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false.
 /// </returns>
 public static Boolean HasSameValues(this IActiveTradeCashTable source, IActiveTradeCashTable otherItem)
 {
     return(Equals(source.Cash, otherItem.Cash) && Equals(source.CharacterID, otherItem.CharacterID));
 }
 /// <summary>
 /// Copies the column values into the given DbParameterValues using the database column name
 /// with a prefixed @ as the key. The keys must already exist in the DbParameterValues;
 ///  this method will not create them if they are missing.
 /// </summary>
 /// <param name="source">The object to copy the values from.</param>
 /// <param name="paramValues">The DbParameterValues to copy the values into.</param>
 public static void CopyValues(this IActiveTradeCashTable source, DbParameterValues paramValues)
 {
     paramValues["cash"]         = source.Cash;
     paramValues["character_id"] = (Int32)source.CharacterID;
 }
/// <summary>
/// Copies the values from the given <paramref name="source"/> into this ActiveTradeCashTable.
/// </summary>
/// <param name="source">The IActiveTradeCashTable to copy the values from.</param>
        public void CopyValuesFrom(IActiveTradeCashTable source)
        {
            this.Cash        = (System.Int32)source.Cash;
            this.CharacterID = (DemoGame.CharacterID)source.CharacterID;
        }
/// <summary>
/// Copies the column values into the given Dictionary using the database column name
/// with a prefixed @ as the key. The keys must already exist in the Dictionary;
/// this method will not create them if they are missing.
/// </summary>
/// <param name="source">The object to copy the values from.</param>
/// <param name="dic">The Dictionary to copy the values into.</param>
        public static void CopyValues(IActiveTradeCashTable source, System.Collections.Generic.IDictionary <System.String, System.Object> dic)
        {
            dic["cash"]         = (System.Int32)source.Cash;
            dic["character_id"] = (DemoGame.CharacterID)source.CharacterID;
        }