public override void Reset()
 {
     gameObject  = null;
     originalMat = null;
     storeResult = null;
     everyFrame  = false;
 }
 public override void Reset()
 {
     gameObject  = null;
     trueEvent   = null;
     falseEvent  = null;
     storeResult = null;
     everyFrame  = false;
 }
Exemple #3
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 public override void Reset()
 {
     gameObject             = null;
     deviceName             = null;
     requestedWidth         = 640;
     requestedHeight        = 480;
     requestedIsFrontFacing = false;
     requestedFPS           = 30;
     everyFrame             = false;
 }
Exemple #4
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 public override void Reset()
 {
     gameObject = null;
     everyFrame = false;
 }