/// <summary> /// 设置查账信息 /// </summary> public void SetBusinessPageInfo(int language, List <float[]> monthData) { for (int i = 0; i < monthData.Count; i++) { _View.businnessPage.monthList[i].text = monthData[i][0].ToString(); _View.businnessPage.coinsmonthList[i].text = monthData[i][1].ToString(); _View.businnessPage.gametimemonthList[i].text = HelperTool.DoTimeFormat(language, (int)monthData[i][2]); _View.businnessPage.uptimemonthList[i].text = HelperTool.DoTimeFormat(language, (int)monthData[i][3]); } for (int i = 0; i < _View.businnessPage.titleList.Count; i++) { _View.businnessPage.titleList[i].text = SettingConfig.businessRecordName[language, i]; } }
// 设置查账信息 private void SetBusinessPageInfo() { int language = Main.SettingManager.GameLanguage; for (int i = 0; i < Main.SettingManager.GetMonthData().Count; i++) { view.businnessPage.monthList[i].text = Main.SettingManager.GetMonthData(i)[0].ToString(); view.businnessPage.coinsmonthList[i].text = Main.SettingManager.GetMonthData(i)[1].ToString(); view.businnessPage.ticketsmonthList[i].text = Main.SettingManager.GetMonthData(i)[2].ToString(); view.businnessPage.gametimemonthList[i].text = HelperTool.DoTimeFormat(language, (int)Main.SettingManager.GetMonthData(i)[3]); view.businnessPage.uptimemonthList[i].text = HelperTool.DoTimeFormat(language, (int)Main.SettingManager.GetMonthData(i)[4]); } for (int i = 0; i < view.businnessPage.titleList.Count; i++) { view.businnessPage.titleList[i].text = SettingConfig.businessRecordName[language, i]; } }
/// <summary> /// 设置总记录信息 /// </summary> public void SetTotalRecordInfo(int language, float[] total) { for (int i = 0; i < total.Length; i++) { if (i == 1 || i == 2) { _View.totalPage.valueList[i].text = HelperTool.DoTimeFormat(language, (int)SettingManager.Instance.TotalRecord()[i]); } else { _View.totalPage.valueList[i].text = SettingManager.Instance.TotalRecord()[i].ToString(); } } for (int i = 0; i < _View.totalPage.titleList.Count; i++) { _View.totalPage.titleList[i].text = SettingConfig.totalRecordName[language, i].ToString(); } }
// 设置总记录信息 private void SetTotalRecordInfo() { int language = Main.SettingManager.GameLanguage; for (int i = 0; i < Main.SettingManager.TotalRecord().Length; i++) { if (i == 1 || i == 2) { view.totalPage.valueList[i].text = HelperTool.DoTimeFormat(language, (int)Main.SettingManager.TotalRecord()[i]); } else { view.totalPage.valueList[i].text = Main.SettingManager.TotalRecord()[i].ToString(); } } for (int i = 0; i < view.totalPage.titleList.Count; i++) { view.totalPage.titleList[i].text = SettingConfig.totalRecordName[language, i].ToString(); } }