public void ShowFuelAddition() { headerMenu.ShowPossibleChangeAddFuel(Core.GameState.CurrentTarget.Resources.Fuel.Value, Core.GameState.ConsumptionRates.GatherFuel); }
public void ShowFuelAddition() { headerMenu.ShowPossibleChangeAddFuel(Core.GameState.CurrentTarget.Resources.Fuel.Value, Core.GameState.ConsumptionRates.GatherFuel); }