protected override void OnLoadingContent() { content = ContentManager.Create("Content\\Resources"); System.ContentManagement.ContentManager.Initialize(Ultraviolet, content); GUIManager.Initialize(Ultraviolet, content); GraphicManager.Initialize(Ultraviolet); CollisionManager.Initialize(world); CameraManager.Initialize(Ultraviolet); AudioManager.Initialize(Ultraviolet); InputManager.Initialize(); MovementManager.Initialize(); RuleManager.Initialize(); base.OnLoadingContent(); EntityManager.PostContentLoad(); GUIManager.FetchGuiComponents(); GUIManager.DisplayGuiScreen(); }