protected bool Run() { _clsShipMessage.Update(); if (_isInput) { } return(false); }
private void Update() { _clsShipMessage.Update(); if (_isInput && _clsInput.keyState[1].down) { FadeOutExtinguish(); _isInput = false; } }
public bool Run() { if (_isPlayMsg1) { _clsMessage1.Update(); if (_clsMessage1.IsMessageEnd) { _clsMessage2.Play(); _isPlayMsg1 = false; _isPlayMsg2 = true; } } if (_isPlayMsg2) { _clsMessage2.Update(); if (_clsMessage2.IsMessageEnd) { if (_isBattleCut) { UIBattleCutNavigation navigation = BattleCutManager.GetNavigation(); navigation.SetNavigationInFlagshipWreck(); navigation.Show(0.2f, null); } else { UIBattleNavigation battleNavigation = BattleTaskManager.GetPrefabFile().battleNavigation; battleNavigation.SetNavigationInFlagshipWreck(); battleNavigation.Show(0.2f, null); } _isPlayMsg2 = false; _isControl = true; _uiBackBtn.GetComponent <UISprite>().alpha = 1f; _uiBackBtn.transform.localPosition = new Vector3(420f, -205f, 0f); _backBtnAnim.Play(); } } if (_isFinished) { return(true); } if (!_isControl) { return(false); } if (_keyControl.keyState[1].down) { compFlagshipWreck(); } return(false); }
private void Update() { if (_isUpdateNextBtn) { _clsShipMessage.Update(); } if (_isUpdateNextBtn) { _uiInner.transform.Rotate(-50f * Time.deltaTime * Vector3.forward); } if (_isInput && _clsInput.keyState[1].down) { _fadeOutExtinguish(); _isInput = false; } }