public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 1: { SkipTicks = reader.ReadInt(); SkippedTicks = reader.ReadInt(); } goto case 0; case 0: { reader.ReadBlock( () => { CurrentSeason = reader.ReadInt(); TopListCount = reader.ReadInt(); RunnersUpCount = reader.ReadInt(); ScheduleInfo = reader.ReadTypeCreate <ScheduleInfo>(reader) ?? new ScheduleInfo(reader); AutoPvP.SeasonSchedule.Enabled = reader.ReadBool(); }); reader.ReadBlock(() => { Rewards = reader.ReadTypeCreate <PvPRewards>(reader) ?? new PvPRewards(reader); }); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 1: { reader.ReadBlock(() => { Misc = reader.ReadTypeCreate <AutoPvPMiscOptions>(reader) ?? new AutoPvPMiscOptions(reader); }); } goto case 0; case 0: { if (version == 0) { Misc = new AutoPvPMiscOptions(); } reader.ReadBlock( () => { Commands = reader.ReadTypeCreate <AutoPvPCommandOptions>(reader) ?? new AutoPvPCommandOptions(reader); }); reader.ReadBlock( () => { Profiles = reader.ReadTypeCreate <AutoPvPProfileOptions>(reader) ?? new AutoPvPProfileOptions(reader); }); reader.ReadBlock( () => { Seasons = reader.ReadTypeCreate <AutoPvPSeasonOptions>(reader) ?? new AutoPvPSeasonOptions(reader); }); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( () => { Items = reader.ReadTypeCreate <PvPBattleItemRestrictions>(reader) ?? new PvPBattleItemRestrictions(reader); }); reader.ReadBlock( () => { Pets = reader.ReadTypeCreate <PvPBattlePetRestrictions>(reader) ?? new PvPBattlePetRestrictions(reader); }); reader.ReadBlock( () => { Skills = reader.ReadTypeCreate <PvPBattleSkillRestrictions>(reader) ?? new PvPBattleSkillRestrictions(reader); }); reader.ReadBlock( () => { Spells = reader.ReadTypeCreate <PvPBattleSpellRestrictions>(reader) ?? new PvPBattleSpellRestrictions(reader); }); } break; } }
private static Tuple <PvPSerial, PvPBattle> DeserializeBattle(GenericReader reader) { PvPSerial key = null; PvPBattle val = null; int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(() => key = reader.ReadTypeCreate <PvPSerial>(reader)); reader.ReadBlock(() => val = reader.ReadTypeCreate <PvPBattle>(reader)); } break; } if (key == null) { if (val != null && val.Serial != null) { key = val.Serial; } else { return(null); } } return(new Tuple <PvPSerial, PvPBattle>(key, val)); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( () => { Broadcasts = reader.ReadTypeCreate <PvPBattleBroadcasts>(reader) ?? new PvPBattleBroadcasts(reader); }); reader.ReadBlock( () => { Locations = reader.ReadTypeCreate <PvPBattleLocations>(reader) ?? new PvPBattleLocations(reader); }); reader.ReadBlock( () => { Restrictions = reader.ReadTypeCreate <PvPBattleRestrictions>(reader) ?? new PvPBattleRestrictions(reader); }); reader.ReadBlock(() => { Rewards = reader.ReadTypeCreate <PvPRewards>(reader) ?? new PvPRewards(reader); }); reader.ReadBlock(() => { Rules = reader.ReadTypeCreate <PvPBattleRules>(reader) ?? new PvPBattleRules(reader); }); reader.ReadBlock(() => { Sounds = reader.ReadTypeCreate <PvPBattleSounds>(reader) ?? new PvPBattleSounds(reader); }); reader.ReadBlock( () => { SuddenDeath = reader.ReadTypeCreate <PvPBattleSuddenDeath>(reader) ?? new PvPBattleSuddenDeath(reader); }); reader.ReadBlock(() => { Timing = reader.ReadTypeCreate <PvPBattleTiming>(reader) ?? new PvPBattleTiming(reader); }); reader.ReadBlock(() => { Weather = reader.ReadTypeCreate <PvPBattleWeather>(reader) ?? new PvPBattleWeather(reader); }); } break; } }
public virtual void Deserialize(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { _Info = reader.ReadTypeCreate <ScheduleInfo>(reader) ?? new ScheduleInfo(); _Enabled = reader.ReadBool(); _Name = reader.ReadString(); _DefaultPriority = reader.ReadFlag <TimerPriority>(); if (reader.ReadBool()) { _LastGlobalTick = reader.ReadDateTime(); } if (reader.ReadBool()) { _NextGlobalTick = reader.ReadDateTime(); } Delay = reader.ReadTimeSpan(); Interval = reader.ReadTimeSpan(); } break; } Start(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); var version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(r => Local = reader.ReadTypeCreate <PvPBattleLocalBroadcasts>(r) ?? new PvPBattleLocalBroadcasts()); reader.ReadBlock(r => World = reader.ReadTypeCreate <PvPBattleWorldBroadcasts>(r) ?? new PvPBattleWorldBroadcasts()); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock(() => { Loser = reader.ReadTypeCreate <PvPReward>(reader) ?? new PvPReward(reader); }); reader.ReadBlock(() => { Winner = reader.ReadTypeCreate <PvPReward>(reader) ?? new PvPReward(reader); }); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.GetVersion(); Page = reader.ReadTypeCreate <TPage>(this, reader); }
public virtual void Deserialize(GenericReader reader) { var version = reader.GetVersion(); if (version > 2) { UID = new CryptoHashCode(reader); } else { UID = new CryptoHashCode(CryptoHashType.MD5, TimeStamp.Now + "+" + Utility.RandomDouble()); } switch (version) { case 3: case 2: case 1: case 0: { if (version < 2) { _Info = reader.ReadTypeCreate <ScheduleInfo>(reader) ?? new ScheduleInfo(); } else { _Info = reader.ReadBlock(r => r.ReadTypeCreate <ScheduleInfo>(r)) ?? new ScheduleInfo(); } _Enabled = reader.ReadBool(); _Name = reader.ReadString(); _DefaultPriority = reader.ReadFlag <TimerPriority>(); if (reader.ReadBool()) { _LastGlobalTick = reader.ReadDateTime(); } if (reader.ReadBool()) { _NextGlobalTick = reader.ReadDateTime(); } Delay = reader.ReadTimeSpan(); Interval = reader.ReadTimeSpan(); } break; } InvalidateNextTick(); if (version > 0) { Running = reader.ReadBool(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { Name = reader.ReadString(); Display = reader.ReadBool(); DisplayParts = reader.ReadBool(); DisplayMods = reader.ReadBool(); Parts = reader.ReadList(() => reader.ReadTypeCreate <EquipmentSetPart>(reader)); Mods = reader.ReadList(() => reader.ReadTypeCreate <EquipmentSetMod>(reader)); } break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlock( () => { Advanced = reader.ReadTypeCreate <AutoPvPAdvancedOptions>(reader) ?? new AutoPvPAdvancedOptions(reader); }); reader.ReadBlock( () => { Statistics = reader.ReadTypeCreate <AutoPvPStatistics>(reader) ?? new AutoPvPStatistics(reader); }); reader.ReadBlock( () => { ExecuteCommands = reader.ReadTypeCreate <AutoPvPExecuteCommands>(reader) ?? new AutoPvPExecuteCommands(reader); }); } break; } }
public virtual void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { Months = reader.ReadFlag <ScheduleMonths>(); Days = reader.ReadFlag <ScheduleDays>(); Times = reader.ReadTypeCreate <ScheduleTimes>(reader) ?? new ScheduleTimes(reader); } break; } }
public void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { Deleted = reader.ReadBool(); Owner = reader.ReadMobile <PlayerMobile>(); _Points = reader.ReadLong(); reader.ReadBlock(() => _History = reader.ReadTypeCreate <PvPProfileHistory>(this, reader) ?? new PvPProfileHistory(this, reader)); Subscriptions = reader.ReadBlockList( () => { PvPSerial serial = reader.ReadTypeCreate <PvPSerial>(reader) ?? new PvPSerial(reader); return(AutoPvP.FindBattleByID(serial)); }); } break; } }
private static bool DeserializeInvasions(GenericReader reader) { reader.GetVersion(); reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate <Invasion>(reader); InvasionSerial s = c != null ? c.UID : null; return(new KeyValuePair <InvasionSerial, Invasion>(s, c)); }, Invasions); return(true); }
private static bool DeserializeZombieEvent(GenericReader reader) { reader.GetVersion(); reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate <ZombieInstance>(reader); ZombieInstanceSerial s = c != null ? c.Uid : null; return(new KeyValuePair <ZombieInstanceSerial, ZombieInstance>(s, c)); }, ZombieEvents); return(true); }
private static bool DeserializePortals(GenericReader reader) { reader.GetVersion(); reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate <Portal>(reader); PortalSerial s = c != null ? c.UID : null; return(new KeyValuePair <PortalSerial, Portal>(s, c)); }, PortalList); return(true); }
public virtual void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { Entries = reader.ReadBlockDictionary( () => { PvPProfileHistoryEntry e = reader.ReadTypeCreate <PvPProfileHistoryEntry>(reader); return(new KeyValuePair <int, PvPProfileHistoryEntry>(e.Season, e)); }); } break; } }
public virtual void Deserialize(GenericReader reader) { var version = reader.GetVersion(); switch (version) { case 2: case 1: case 0: { if (version < 2) { _Info = reader.ReadTypeCreate <ScheduleInfo>(reader) ?? new ScheduleInfo(); } else { reader.ReadBlock(r => _Info = r.ReadTypeCreate <ScheduleInfo>(r) ?? new ScheduleInfo()); } _Enabled = reader.ReadBool(); _Name = reader.ReadString(); _DefaultPriority = reader.ReadFlag <TimerPriority>(); if (reader.ReadBool()) { _LastGlobalTick = reader.ReadDateTime(); } if (reader.ReadBool()) { _NextGlobalTick = reader.ReadDateTime(); } Delay = reader.ReadTimeSpan(); Interval = reader.ReadTimeSpan(); } break; } if (version > 0) { Running = reader.ReadBool(); } }
protected override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { reader.ReadDictionary( () => { string key = reader.ReadString(); var val = reader.ReadTypeCreate <Schedule>(reader); return(new KeyValuePair <string, Schedule>(key, val)); }, this); } break; } }
private static bool DeserializeHandlers(GenericReader reader) { var list = reader.ReadBlockArray(() => reader.ReadTypeCreate <BaseTrashHandler>(reader)); list.ForEach( h => { if (!Handlers.ContainsKey(h.UID)) { Handlers.Add(h.UID, h); } else { Handlers[h.UID] = h; } }); InternalHandlerSort(); return(true); }
private static bool DeserializeProfiles(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlockDictionary( () => { PlayerMobile key = reader.ReadMobile <PlayerMobile>(); PvPProfile val = reader.ReadTypeCreate <PvPProfile>(reader); return(new KeyValuePair <PlayerMobile, PvPProfile>(key, val)); }, Profiles); } break; } return(true); }
private static bool DeserializeSeasons(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlockDictionary( () => { int key = reader.ReadInt(); PvPSeason val = reader.ReadTypeCreate <PvPSeason>(reader) ?? new PvPSeason(key); return(new KeyValuePair <int, PvPSeason>(key, val)); }, Seasons); } break; } return(true); }
private static bool DeserializeVoteSites(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlockDictionary( () => { var v = reader.ReadTypeCreate <IVoteSite>(reader); return(new KeyValuePair <int, IVoteSite>(v.UID, v)); }, VoteSites); } break; } return(true); }
private static bool DeserializeConquestRegistry(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate <Conquest>(reader); ConquestSerial s = c != null ? c.UID : null; return(new KeyValuePair <ConquestSerial, Conquest>(s, c)); }, ConquestRegistry); } break; } return(true); }
public override ToolbarEntry DeserializeContent(GenericReader reader, Type type, int x, int y) { return(reader.ReadTypeCreate <ToolbarEntry>(reader)); }
public virtual void Deserialize(GenericReader reader) { int version = reader.GetVersion(); if (version > 5) { reader.ReadBlock(() => { if (version > 6) { Serial = new PvPSerial(reader); } else { Serial = reader.ReadTypeCreate <PvPSerial>(reader) ?? new PvPSerial(reader); } }); } switch (version) { case 7: case 6: case 5: Hidden = reader.ReadBool(); goto case 4; case 4: FloorItemDelete = reader.ReadBool(); goto case 3; case 3: case 2: { Gate = reader.ReadItem <PvPSpectatorGate>(); if (Gate != null) { Gate.Battle = this; } } goto case 1; case 1: { Category = reader.ReadString(); Ranked = reader.ReadBool(); InviteWhileRunning = reader.ReadBool(); } goto case 0; case 0: { if (version < 6) { reader.ReadBlock(() => Serial = reader.ReadTypeCreate <PvPSerial>(reader) ?? new PvPSerial()); } DebugMode = reader.ReadBool(); State = reader.ReadFlag <PvPBattleState>(); Name = reader.ReadString(); Description = reader.ReadString(); AutoAssign = reader.ReadBool(); UseTeamColors = reader.ReadBool(); IgnoreCapacity = reader.ReadBool(); SubCommandPrefix = reader.ReadChar(); QueueAllowed = reader.ReadBool(); SpectateAllowed = reader.ReadBool(); KillPoints = version < 3 ? (reader.ReadBool() ? 1 : 0) : reader.ReadInt(); PointsBase = reader.ReadInt(); PointsRankFactor = reader.ReadDouble(); IdleKick = reader.ReadBool(); IdleThreshold = reader.ReadTimeSpan(); LastState = reader.ReadFlag <PvPBattleState>(); LastStateChange = reader.ReadDateTime(); LightLevel = reader.ReadInt(); LogoutDelay = reader.ReadTimeSpan(); Doors.AddRange(reader.ReadStrongItemList <BaseDoor>()); reader.ReadBlock(() => Options = reader.ReadTypeCreate <PvPBattleOptions>(reader) ?? new PvPBattleOptions()); if (Schedule != null && Schedule.Running) { Schedule.Stop(); } reader.ReadBlock( () => Schedule = reader.ReadTypeCreate <Schedule>(reader) ?? new Schedule("Battle " + Serial.Value, false)); reader.ReadBlock( () => BattleRegion = reader.ReadTypeCreate <PvPBattleRegion>(this, reader) ?? new PvPBattleRegion(this)); reader.ReadBlock( () => SpectateRegion = reader.ReadTypeCreate <PvPSpectateRegion>(this, reader) ?? new PvPSpectateRegion(this)); reader.ReadBlockList(() => reader.ReadTypeCreate <PvPTeam>(this, reader) ?? new PvPTeam(this), Teams); } break; } }
public override Entry DeserializeContent(GenericReader reader, Type type, int x, int y) { return(reader.ReadTypeCreate <Entry>(Parent, reader)); }
private static bool DeserializeInvasions(GenericReader reader) { reader.GetVersion(); reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate<Invasion>(reader); InvasionSerial s = c != null ? c.UID : null; return new KeyValuePair<InvasionSerial, Invasion>(s, c); }, Invasions); return true; }
private static bool DeserializePortals(GenericReader reader) { reader.GetVersion(); reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate<Portal>(reader); PortalSerial s = c != null ? c.UID : null; return new KeyValuePair<PortalSerial, Portal>(s, c); }, PortalList); return true; }
private static bool DeserializeConquestRegistry(GenericReader reader) { int version = reader.GetVersion(); switch (version) { case 0: { reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate<Conquest>(reader); ConquestSerial s = c != null ? c.UID : null; return new KeyValuePair<ConquestSerial, Conquest>(s, c); }, ConquestRegistry); } break; } return true; }
private static bool DeserializeZombieEvent(GenericReader reader) { reader.GetVersion(); reader.ReadBlockDictionary( () => { var c = reader.ReadTypeCreate<ZombieInstance>(reader); ZombieInstanceSerial s = c != null ? c.Uid : null; return new KeyValuePair<ZombieInstanceSerial, ZombieInstance>(s, c); }, ZombieEvents); return true; }
public virtual void Deserialize(GenericReader reader) { int version = reader.GetVersion(); if (version > 4) { reader.ReadBlock( () => { if (version > 5) { Serial = new PvPSerial(reader); } else { Serial = reader.ReadTypeCreate <PvPSerial>(reader) ?? new PvPSerial(reader); Serial = new PvPSerial(); } }); } else { Serial = new PvPSerial(); } switch (version) { case 6: case 5: case 4: case 3: RespawnOnStart = reader.ReadBool(); goto case 2; case 2: KickOnDeath = reader.ReadBool(); goto case 1; case 1: { GateLocation = new MapPoint(reader); Gate = reader.ReadItem <PvPTeamGate>(); } goto case 0; case 0: { Name = reader.ReadString(); MinCapacity = reader.ReadInt(); MaxCapacity = reader.ReadInt(); Color = reader.ReadInt(); HomeBase = reader.ReadPoint3D(); SpawnPoint = reader.ReadPoint3D(); RespawnOnDeath = reader.ReadBool(); RespawnDelay = reader.ReadTimeSpan(); reader.ReadBlock(() => Statistics = reader.ReadTypeCreate <PvPTeamStatistics>(this) ?? new PvPTeamStatistics(this)); } break; } if (version < 4) { RespawnOnStart = true; } if (version < 1) { GateLocation = MapPoint.Empty; } if (Gate != null) { Gate.Team = this; } if (Battle == null) { Delete(); } }