Exemple #1
0
 void FindGameSetupLangue()
 {
     #region Find GameSetupLanguages Langues Components
     gameSetupLanguages = FindObjectOfType(typeof(GameSetupLanguages)) as GameSetupLanguages;
     if (gameSetupLanguages)
     {
         gameSetupLanguages = GameSetupLanguages.Instance();
     }
     #endregion
 }
Exemple #2
0
 void Awake()
 {
     GameLevelParameter.RestartVar();
     coins.text = GameControl.control.playerMoney.ToString();
     gameSetupL = GameSetupLanguages.Instance();
     comboTex   = comboObj.GetComponentInChildren <Text> ();
     comboAni   = comboObj.GetComponent <Animator> ();
     comboObj.SetActive(false);
     tutorial1.SetActive(false);          // Deactivate tutotial
     tutorial2.SetActive(false);          // Deactivate tutotial
 }
Exemple #3
0
    void Awake()
    {
        eventTrigger = GetComponent <EventTrigger> ();
        GameObject go = GameObject.FindGameObjectWithTag("Player");

        playerControl = go.GetComponent <PlayerControl> ();
        gameSetupL    = GameSetupLanguages.Instance();

        tutorialComplete     = transform.FindChild("Tutorial Complete");
        tutorialInstructions = transform.FindChild("Tutorial Instructions");
        HandAnim             = tutorialInstructions.FindChild("HandAnim");
        instructionText      = tutorialInstructions.FindChild("InstructionText").GetComponent <Text>();
        HandAnimAnimator     = HandAnim.gameObject.GetComponent <Animator> ();

        habilitesHandler = HabilitesHandler.Instance();
    }
 void Awake()
 {
     gameSetupL = GameSetupLanguages.Instance();
 }
 void Start()
 {
     gameObject.GetComponent <AudioController> ().PlayBackground();
     gameSetupL      = GameSetupLanguages.Instance();
     makeChoicePanel = ModalPanelMakeChoice.Instance();
 }