private void GameScouter_Click(object sender, RoutedEventArgs e)
 {
     LegendaryClient.GameScouter scouter = new GameScouter();
     scouter.LoadScouter(User);
     scouter.Show();
     scouter.Activate();
 }
        private void GameScouter_Click(object sender, RoutedEventArgs e)
        {
            var scouter = new GameScouter();

            scouter.LoadScouter(_user);
            scouter.Show();
            scouter.Activate();
        }
        internal static void LaunchGame()
        {
            string GameDirectory = Location;

            var p = new Process
            {
                StartInfo =
                {
                    WorkingDirectory = GameDirectory,
                    FileName = Path.Combine(GameDirectory, "League of Legends.exe")
                }
            };
            p.Exited += p_Exited;
            p.StartInfo.Arguments = "\"8394\" \"" + RootLocation + "LoLLauncher.exe" + "\" \"" + "\" \"" +
                                    CurrentGame.ServerIp + " " +
                                    CurrentGame.ServerPort + " " +
                                    CurrentGame.EncryptionKey + " " +
                                    CurrentGame.SummonerId + "\"";
            p.Start();
            var t = new Timer
            {
                Interval = 5000,
            };
            t.Tick += (o, m) =>
            {
                if (Region.Garena)
                    return;
                GameScouter scouter = new GameScouter();
                scouter.LoadScouter(LoginPacket.AllSummonerData.Summoner.Name);
                scouter.Show();
                scouter.Activate();
                t.Stop();
            };
            t.Start();
        }
 private void GameScouter_Click(object sender, RoutedEventArgs e)
 {
     var scouter = new GameScouter();
     scouter.LoadScouter(user);
     scouter.Show();
     scouter.Activate();
 }