private void GameScouter_Click(object sender, RoutedEventArgs e) { LegendaryClient.GameScouter scouter = new GameScouter(); scouter.LoadScouter(User); scouter.Show(); scouter.Activate(); }
private void GameScouter_Click(object sender, RoutedEventArgs e) { var scouter = new GameScouter(); scouter.LoadScouter(_user); scouter.Show(); scouter.Activate(); }
internal static void LaunchGame() { string GameDirectory = Location; var p = new Process { StartInfo = { WorkingDirectory = GameDirectory, FileName = Path.Combine(GameDirectory, "League of Legends.exe") } }; p.Exited += p_Exited; p.StartInfo.Arguments = "\"8394\" \"" + RootLocation + "LoLLauncher.exe" + "\" \"" + "\" \"" + CurrentGame.ServerIp + " " + CurrentGame.ServerPort + " " + CurrentGame.EncryptionKey + " " + CurrentGame.SummonerId + "\""; p.Start(); var t = new Timer { Interval = 5000, }; t.Tick += (o, m) => { if (Region.Garena) return; GameScouter scouter = new GameScouter(); scouter.LoadScouter(LoginPacket.AllSummonerData.Summoner.Name); scouter.Show(); scouter.Activate(); t.Stop(); }; t.Start(); }
private void GameScouter_Click(object sender, RoutedEventArgs e) { var scouter = new GameScouter(); scouter.LoadScouter(user); scouter.Show(); scouter.Activate(); }