private void btnSave_Click(object sender, EventArgs e) { var dict = new Dictionary <string, string>(); for (int i = 0; i < listView1.Items.Count; i++) { var item = listView1.Items[i]; dict.Add(item.Text, item.SubItems[1].Text); } GameOptionsFile.WriteFile(Path, dict); }
private void btnLoad_Click(object sender, EventArgs e) { this.Path = txtPath.Text; optionFile = GameOptionsFile.ReadFile(this.Path); foreach (var item in optionFile) { listView1.Items.Add(new ListViewItem(new [] { item.Key, item.Value })); } }