public void GoToEntityMappingWorks() { var monsterGo = new GameObject.MapMonster(); var monsterEntity = monsterGo.Adapt <Database.Entities.MapMonster>(); Assert.IsNotNull(monsterEntity); }
public void GoToDtoMappingWorks() { var monsterGo = new GameObject.MapMonster(); var monsterDto = monsterGo.Adapt <MapMonsterDto>(); Assert.IsNotNull(monsterDto); }