Exemple #1
0
 protected override void Awake() {
     base.Awake();
     _playerPrefsMgr = PlayerPrefsManager.Instance;
     _gameMgr = GameManager.Instance;
     _helper = GameInputHelper.Instance;
     _button = gameObject.GetSafeComponent<UIButton>();
     ValidateKeys();
 }
    protected override void Awake() {
        base.Awake();
        _inputHelper = GameInputHelper.Instance;
        _inputMgr = InputManager.Instance;
        _jobMgr = JobManager.Instance;
        System = gameObject.GetSingleComponentInParents<SystemItem>();

        D.AssertEqual(Layers.SystemOrbitalPlane, (Layers)gameObject.layer, ((Layers)gameObject.layer).GetValueName());
        Subscribe();
    }