Exemple #1
0
            public PMGExecuteList(object owner, FunctionOwnerType ownerT, PMGActor actor)
            {
                // The owner of the execution list (event or method)
                if (owner == null)
                {
                    throw new System.ArgumentNullException("owner");
                }
                _owner     = owner;
                _ownerType = ownerT;

                // The actor that owns the owner (yaya too meta shut up)
                _actor = actor;
            }
            /*
             * USER DEFINED FUNCTIONS
             */
            public void UF_DebugWriteToConsole(PMGActor actor, object owner, FunctionOwnerType ownerType)
            {
                // Write a message to console for testing purposes.
                Console.WriteLine("Utility functions called. ");


                // Get owner as method (this is for testing so we know it's a method)
                PMGMethod ownerM = owner as PMGMethod;

                // if an int is in stack that is over 1k (we push 1337 by default)
                // Then we change the value function to #1 (instead of #0)
                // In this case pushing 42 instead
                int intFromStack = System.Convert.ToInt32(ownerM._valueStack.GetValueOfType(ValueType.INT));


                if (intFromStack > 1000)
                {
                    Console.WriteLine("Changing value function in owner method steps!");
                    ownerM.CurrentStep._functions[0] = new PMGValueFunction(1);
                    ownerM.Reset();
                }
            }
 public void UF_PushLeetToActor(PMGActor actor, object owner, FunctionOwnerType ownerType)
 {
     // push 1337 to actor stack
     actor.ValueStack.Push(1337);
 }
 public void UF_DoNothing(PMGActor actor, object owner, FunctionOwnerType ownerType)
 {
     // literally do nothing
 }
Exemple #5
0
 public void UF_DoNothing(PMGActor actor, object owner, FunctionOwnerType ownerType)
 {
     // literally do nothing
     //Console.WriteLine("youre a wizard");
 }
Exemple #6
0
 // used for utility function
 public virtual void Do(PMGActor actor, object owner, FunctionOwnerType ownerType)
 {
     throw new System.InvalidOperationException("Virtual method Do(PMGActor actor) called when it shouldn't be (wrong arguments or casting when calling derived overriden function?)");
 }
Exemple #7
0
 public override void Do(PMGActor actor, object owner, FunctionOwnerType ownerType)
 {
     // call correct utility function
     actor.Core.UtilityFunctions.Collection[_whichFunction](actor, owner, ownerType);
 }