// SteamAPICall_t
        public CallbackHandle EnumerateFollowingList(uint unStartIndex /*uint32*/, Action <FriendsEnumerateFollowingList_t, bool> CallbackFunction = null /*Action<FriendsEnumerateFollowingList_t, bool>*/)
        {
            SteamAPICall_t callback = 0;

            callback = platform.ISteamFriends_EnumerateFollowingList(unStartIndex);

            if (CallbackFunction == null)
            {
                return(null);
            }

            return(FriendsEnumerateFollowingList_t.CallResult(steamworks, callback, CallbackFunction));
        }
Exemple #2
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 void OnFriendsEnumerateFollowingList(FriendsEnumerateFollowingList_t pCallback, bool bIOFailure)
 {
     Debug.Log("[" + FriendsEnumerateFollowingList_t.k_iCallback + " - FriendsEnumerateFollowingList] - " + pCallback.m_eResult + " -- " + pCallback.m_rgSteamID + " -- " + pCallback.m_nResultsReturned + " -- " + pCallback.m_nTotalResultCount);
 }