public void AddOfferToFriends(FriendOfferModel friend) { var newFriend = Instantiate(FriendOfferObject, FriendOffersContent); FriendObject friendObj = newFriend.GetComponent <FriendObject>(); friendObj.SetPlayerObject(friend); }
public void SetFriendOffers(List <FriendOfferModel> friends) { if (!gameObject.activeInHierarchy) { gameObject.SetActive(true); } for (int i = 0; i < friends.Count; i++) { var newFriend = Instantiate(FriendOfferObject, FriendOffersContent); FriendObject friendObj = newFriend.GetComponent <FriendObject>(); if (friends[i].Id == LoginManager.User.Id) { friendObj.YourPanel(friends[i].Place); } else { friendObj.SetPlayerObject(friends[i]); } } }