public static string GetLevelRecordAsString(string levelName) { float levelRecord = SaveManager.GetLevelRecord(levelName); if (levelRecord > 0.0f) { return(FormatTime.FormatLevelTime(levelRecord)); } else { return("None"); } }
private void SetTime() { m_timerText?.SetText(FormatTime.FormatLevelTime(m_timer)); }
public static string GetCurrentLevelTimeAsString() { return(FormatTime.FormatLevelTime(m_currentLevelTime)); }