public void Initialize(ContentManager content) { // Initialize Background // Initialize Foreground ForeLayer1 = new Foreground(); ForeLayer2 = new Foreground(); ForeLayer1.Initialize(content, "Foreground\\fg1", new Vector2(0, 0)); ForeLayer2.Initialize(content, "Foreground\\fg2", new Vector2(0, 0)); // Initialize Skeleton //Position = position; }