/// <summary> /// This method returns the hexadecimal representation (with # in the begin) of the color (spectrum) property. /// </summary> /// <returns>A hexadecimal representation without alpha channel.</returns> public string GetColorHex() { if (FirstParameter != null && FirstParameter.GetType() == typeof(Color4f)) { return(MitsubaMaterial.GetColorHex((Color4f)(object)FirstParameter)); } return(null); }