public void OnShow() { if (HasSend == false) { var _e = new FightValueChange(m_DataModel.BeginValue, m_DataModel.EndValue); EventDispatcher.Instance.DispatchEvent(_e); } }
public void RefreshData(UIInitArguments data) { var _args = data as ForceArguments; if (_args == null) { return; } HasSend = false; var _oldValue = _args.OldValue; var _newValue = _args.NewValue; m_DataModel.BeginValue = _oldValue; m_DataModel.EndValue = _newValue; if (State == FrameState.Open) { HasSend = true; var _e = new FightValueChange(m_DataModel.BeginValue, m_DataModel.EndValue); EventDispatcher.Instance.DispatchEvent(_e); } }