private void handleFacebookUser(string sessionKey, string userId) { log.Debug("Handling facebook user", userId); facebookApi = new FacebookAPI(); facebookApi.IsDesktopApplication = false; facebookApi.ApplicationKey = apikey; facebookApi.Secret = apisecret; facebookApi.SessionKey = sessionKey; facebookApi.UserId = userId; facebookApi.ConnectToFacebook(); FacebookId = facebookApi.GetLoggedInUser(); Collection <Facebook.Entity.User> fb_users = facebookApi.GetUserInfo(facebook_id); log.Debug("Got Facebook users fb_users", fb_users); fb_user = fb_users[0]; log.Debug("Facebook user fb_user", fb_user); IRecordList <DreamFolk> dreamFolk = DataProvider.LoadList <DreamFolk>(new FilterInfo("FacebookId", FacebookId)); log.Debug("Got dreamFolk folk with FacebookId", FacebookId, dreamFolk); DreamFolk dreamPerson = null; if (dreamFolk.Count > 0) { dreamPerson = dreamFolk[0]; } if (dreamPerson == null) { log.Warn("Creating new dreamPerson from Main.Current"); dreamPerson = new DreamFolk(Main.Current.FbUser); dreamPerson.Save(true); } /* * else if ( dreamPerson.Birthday != Main.Current.FbUser.Birthday ) * { * log.Warn("Updating birthday dreamPerson from Main.Current"); * dreamPerson.Birthday = (DateTime)Main.Current.FbUser.Birthday; * dreamPerson.Save(true); * } * else if ( !dreamPerson.Updated ) */ else { log.Warn("Updating dreamPerson"); dreamPerson.update(fb_user); dreamPerson.Updated = true; dreamPerson.Save(true); } CurrentDreamFriend = dreamPerson; Now.Friends = CurrentDreamFriend.Friends; }
public void Evaluate(int SpreadMax) { if (this.FPinInAppKey.PinIsChanged || this.FPinInSecret.PinIsChanged) { this.ClearAPI(); string appkey; string appsec; this.FPinInAppKey.GetString(0, out appkey); this.FPinInSecret.GetString(0, out appsec); if (appkey != "" && appsec != "") { api.ApplicationKey = appkey; api.IsDesktopApplication = true; api.Secret = appsec; api.ConnectToFacebook(); this.FInvalidate = true; } } if (this.FInvalidate) { IList <string> frids = api.GetFriendIds(); this.FPinOutFriends.SliceCount = frids.Count; for (int i = 0; i < frids.Count; i++) { this.FPinOutFriends.SetString(i, frids[i]); } IList <Group> grpids = api.GetGroups(); this.FPinOutGroups.SliceCount = grpids.Count; for (int i = 0; i < grpids.Count; i++) { this.FPinOutGroups.SetString(i, grpids[i].GroupId); } this.FInvalidate = false; } }
/// <summary> /// Displays Facebook login dialog /// </summary> /// <param name="forceLogin">Force login</param> /// <returns>True if login succeeded, false if failed.</returns> private bool FacebookLogin(bool forceLogin) { bool retVal = false; try { // If connection to Facebook was successfull if (_fbApi.ConnectToFacebook(forceLogin)) { retVal = true; if (!_fbApi.SessionExpires) { // If session doesn't expire and connect was successfull, store session info in settings file try { CommonFunctions.SetSetting("Facebook_AccessToken", _fbApi.AccessToken); } catch (UnauthorizedAccessException) { _host.MediaCenterEnvironment.Dialog("Offline access data could not be stored in registry. Check that you have permissions to registry.", AppName, DialogButtons.Ok, 10, false); } } } else { _host.MediaCenterEnvironment.Dialog("Facebook login failed.", AppName, DialogButtons.Ok, 10, true); } } catch (Facebook.Exceptions.FacebookInvalidUserException) { _host.MediaCenterEnvironment.Dialog("Facebook login failed, invalid user.", AppName, DialogButtons.Ok, 10, true); } catch (Exception) { _host.MediaCenterEnvironment.Dialog("Error occurred while logging into Facebook.", AppName, DialogButtons.Ok, 10, true); } return(retVal); }
private void handleFacebookUser(string sessionKey, string userId ) { log.Debug("Handling facebook user",userId); facebookApi = new FacebookAPI(); facebookApi.IsDesktopApplication = false; facebookApi.ApplicationKey = apikey; facebookApi.Secret = apisecret; facebookApi.SessionKey = sessionKey; facebookApi.UserId = userId; facebookApi.ConnectToFacebook(); FacebookId = facebookApi.GetLoggedInUser(); Collection<Facebook.Entity.User> fb_users = facebookApi.GetUserInfo(facebook_id); log.Debug("Got Facebook users fb_users",fb_users); fb_user = fb_users[0]; log.Debug("Facebook user fb_user",fb_user); IRecordList<DreamFolk> dreamFolk = DataProvider.LoadList<DreamFolk>(new FilterInfo("FacebookId",FacebookId)); log.Debug("Got dreamFolk folk with FacebookId",FacebookId,dreamFolk); DreamFolk dreamPerson = null; if ( dreamFolk.Count > 0 ) dreamPerson = dreamFolk[0]; if ( dreamPerson == null ) { log.Warn("Creating new dreamPerson from Main.Current"); dreamPerson = new DreamFolk(Main.Current.FbUser); dreamPerson.Save(true); } /* else if ( dreamPerson.Birthday != Main.Current.FbUser.Birthday ) { log.Warn("Updating birthday dreamPerson from Main.Current"); dreamPerson.Birthday = (DateTime)Main.Current.FbUser.Birthday; dreamPerson.Save(true); } else if ( !dreamPerson.Updated ) */ else { log.Warn("Updating dreamPerson"); dreamPerson.update(fb_user); dreamPerson.Updated = true; dreamPerson.Save(true); } CurrentDreamFriend = dreamPerson; Now.Friends = CurrentDreamFriend.Friends; }