private void Connect(UserClickedLoginMessage msg, VSPCContext context)
 {
     this.context = context;
     fsdSession   = new FSDSession(new ClientProperties("Claus Joergensen Client", new Version(1, 0), 0x5820, "163f6a324730ed0aa1ba30b29148687c"), msg);
     fsdSession.ServerIdentificationReceived += fsdSession_ServerIdentificationReceived;
     fsdSession.ClientQueryReceived          += fsdSession_ClientQueryReceived;
     fsdSession.TextMessageReceived          += fsdSession_TextMessageReceived;
     fsdSession.ATCPositionReceived          += fsdSession_ATCPositionReceived;
     fsdSession.PilotPositionReceived        += fsdSession_PilotPositionReceived;
     fsdSession.NetworkError          += fsdSession_NetworkError;
     fsdSession.ProtocolErrorReceived += fsdSession_ProtocolErrorReceived;
     fsdSession.KillRequestReceived   += fsdSession_KillRequestReceived;
     fsdSession.IgnoreUnknownPackets   = true;
     fsdSession.Connect(msg.Server, 6809);
 }
 public void Connect(ConnectInfo info, string address)
 {
     mConnectInfo = info;
     NotificationPosted?.Invoke(this, new NotificationPostedEventArgs(NotificationType.Info, "Connecting to network..."));
     FSD.Connect(address, 6809, !mConnectInfo.TowerViewMode);
 }
Exemple #3
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 private void Connect(UserClickedLoginMessage msg, VSPCContext context)
 {
     this.context = context;
     fsdSession = new FSDSession(new ClientProperties("Claus Joergensen Client", new Version(1, 0), 0x5820, "163f6a324730ed0aa1ba30b29148687c"), msg);
     fsdSession.ServerIdentificationReceived += fsdSession_ServerIdentificationReceived;
     fsdSession.ClientQueryReceived += fsdSession_ClientQueryReceived;
     fsdSession.TextMessageReceived += fsdSession_TextMessageReceived;
     fsdSession.ATCPositionReceived += fsdSession_ATCPositionReceived;
     fsdSession.PilotPositionReceived += fsdSession_PilotPositionReceived;
     fsdSession.NetworkError += fsdSession_NetworkError;
     fsdSession.ProtocolErrorReceived += fsdSession_ProtocolErrorReceived;
     fsdSession.KillRequestReceived += fsdSession_KillRequestReceived;
     fsdSession.IgnoreUnknownPackets = true;
     fsdSession.Connect(msg.Server, 6809);
 }