Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        helper = gameObject.AddComponent(typeof(FBhelper)) as FBhelper;

        // reference = FirebaseDatabase.DefaultInstance.RootReference;
        // // Set up the Editor before calling into the realtime database.
        // FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://unity-firebase-test1-5fbe2.firebaseio.com/");

        // getSec(section);
        // Loop_getQn();
        // System.Threading.Thread.Sleep(3);
        // Get_Qn_Array();
        // Get_Ans_Array();
        // Get_Time_Array();

        i              = 0;
        quizStart      = false;
        Time.timeScale = 1.0f;
        inbetweenTime  = 5;
        timer.SetActive(false);
        ResetHall();
        portal.SetActive(false);
        portal.GetComponent <Collider2D>().enabled = false;
        if (!GetComponent <Collider2D>().isTrigger)
        {
            GetComponent <Collider2D>().enabled = false;
        }
        helper.getSec(section);
    }
Exemple #2
0
    /// ===================YL import approach ==========================

    public void helper_sec()
    {
        helper.getSec(section);
    }
Exemple #3
0
 public void helper_sec()
 {
     helper.getSec("w5s3");
 }