Exemple #1
0
 private void UpdateMap()
 {
     //IL_002e: Unknown result type (might be due to invalid IL or missing references)
     //IL_0033: Unknown result type (might be due to invalid IL or missing references)
     //IL_003a: Unknown result type (might be due to invalid IL or missing references)
     //IL_003f: Unknown result type (might be due to invalid IL or missing references)
     //IL_004f: Unknown result type (might be due to invalid IL or missing references)
     //IL_0054: Unknown result type (might be due to invalid IL or missing references)
     //IL_0076: Unknown result type (might be due to invalid IL or missing references)
     //IL_007b: Unknown result type (might be due to invalid IL or missing references)
     //IL_007c: Unknown result type (might be due to invalid IL or missing references)
     //IL_0087: Unknown result type (might be due to invalid IL or missing references)
     //IL_008c: Unknown result type (might be due to invalid IL or missing references)
     //IL_008e: Unknown result type (might be due to invalid IL or missing references)
     //IL_0095: Unknown result type (might be due to invalid IL or missing references)
     if (!(mapRoot == null))
     {
         if (MonoBehaviourSingleton <ScreenOrientationManager> .IsValid())
         {
             float mapScale = mapRoot.GetMapScale();
             mapRoot.get_gameObject().get_transform().set_localScale(Vector2.op_Implicit(new Vector2(mapScale, mapScale)));
             Vector2 sonarScale = mapRoot.GetSonarScale();
             if (mapRoot.directionSonar != null)
             {
                 mapRoot.directionSonar.get_transform().set_localScale(Vector2.op_Implicit(sonarScale));
             }
         }
         Rect mapAreaRect = CalcMapAreaRect();
         UpdateMapCenter(mapAreaRect);
         UpdateMapVisibleArea(mapAreaRect);
     }
 }
Exemple #2
0
    private IEnumerator DoInitialize()
    {
        uint         regionId              = MonoBehaviourSingleton <FieldManager> .I.currentMapData.regionId;
        LoadingQueue loadQueue             = new LoadingQueue(this);
        LoadObject   loadedExploreMapFrame = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreMapFrame", false);
        LoadObject   loadedExploreMap      = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreMap_" + regionId.ToString("D3"), false);
        LoadObject   loadedPlayerMarker    = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExplorePlayerMarker", false);
        LoadObject   loadedCircle          = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreCircle", false);
        LoadObject   loadedBattleIcon      = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreBattleMarker", false);
        LoadObject   loadedFootprint       = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreTraceMarker", false);
        LoadObject   loadedFindIcon        = null;
        LoadObject   loadedDirSonar        = null;
        LoadObject   loadedSonarTexture    = null;

        if (openType == OPEN_MAP_TYPE.SONAR)
        {
            loadedFindIcon     = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreExclametionMarker", false);
            loadedDirSonar     = loadQueue.Load(RESOURCE_CATEGORY.EFFECT_UI, "ef_ui_sonar_02", false);
            loadedSonarTexture = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "ExploreSonarTexture", false);
            CacheAudio(loadQueue);
        }
        if (loadQueue.IsLoading())
        {
            yield return((object)loadQueue.Wait());
        }
        Transform exploreMapFrame = ResourceUtility.Realizes(loadedExploreMapFrame.loadedObject, base._transform, -1);
        Transform exploreMap      = ResourceUtility.Realizes(loadedExploreMap.loadedObject, exploreMapFrame, -1);
        Transform map             = exploreMap.FindChild("Map");

        map.get_gameObject().SetActive(true);
        mapRoot_ = exploreMap.GetComponent <ExploreMapRoot>();
        ExploreMapLocation[] locations = mapRoot_.locations;
        for (int k = 0; k < locations.Length; k++)
        {
            Transform active   = locations[k].get_transform().FindChild("ExploreSpotActive");
            Transform inactive = locations[k].get_transform().FindChild("ExploreSpotInactive");
            Transform sonar    = locations[k].get_transform().FindChild("ExploreSpotSonar");
            active.get_gameObject().SetActive(true);
            inactive.get_gameObject().SetActive(false);
            List <FieldMapTable.FieldGimmickPointTableData> gimmicks = Singleton <FieldMapTable> .I.GetFieldGimmickPointListByMapID((uint)locations[k].mapId);

            if (gimmicks != null && sonar != null)
            {
                for (int i = 0; i < gimmicks.Count; i++)
                {
                    if (gimmicks[i].gimmickType == FieldMapTable.FieldGimmickPointTableData.GIMMICK_TYPE.SONAR)
                    {
                        active.get_gameObject().SetActive(false);
                        inactive.get_gameObject().SetActive(false);
                        sonar.get_gameObject().SetActive(true);
                    }
                }
            }
        }
        mapRoot_.UpdatePortals(false);
        ExploreMapFrame frame = exploreMapFrame.GetComponent <ExploreMapFrame>();

        frame.SetMap(mapRoot_);
        RegionTable.Data regionData = Singleton <RegionTable> .I.GetData(regionId);

        if (regionData != null)
        {
            frame.SetCaption(regionData.regionName);
        }
        for (int j = 0; j < playerMarkers_.Length; j++)
        {
            playerMarkers_[j] = ResourceUtility.Realizes(loadedPlayerMarker.loadedObject, exploreMapFrame, -1);
            ExplorePlayerMarker marker = playerMarkers_[j].GetComponent <ExplorePlayerMarker>();
            if (null != marker)
            {
                marker.SetIndex(j);
            }
            marker.get_gameObject().SetActive(false);
        }
        mapRoot_.SetMarkers(playerMarkers_, false);
        ExploreStatus.TraceInfo[] traceHistory = MonoBehaviourSingleton <QuestManager> .I.GetBossTraceHistory();

        if (traceHistory != null && traceHistory.Length > 0)
        {
            Transform lastFootprint          = ResourceUtility.Realizes(loadedFootprint.loadedObject, exploreMap, -1);
            ExploreStatus.TraceInfo lastInfo = traceHistory[traceHistory.Length - 1];
            Vector3 lastPos = mapRoot_.GetPositionOnMap(lastInfo.mapId);
            lastFootprint.set_localPosition(new Vector3(lastPos.x + 22f, lastPos.y + 33f, lastPos.z));
            lastFootprint.get_gameObject().SetActive(true);
            if (traceHistory.Length > 1)
            {
                Transform lastSecondFootprint          = ResourceUtility.Realizes(loadedFootprint.loadedObject, exploreMap, -1);
                ExploreStatus.TraceInfo lastSecondInfo = traceHistory[traceHistory.Length - 2];
                Vector3 lastSecondPos = mapRoot_.GetPositionOnMap(lastSecondInfo.mapId);
                lastSecondFootprint.set_localPosition(new Vector3(lastSecondPos.x + 22f, lastSecondPos.y + 33f, lastSecondPos.z));
                lastSecondFootprint.get_gameObject().SetActive(true);
            }
        }
        redCircle = ResourceUtility.Realizes(loadedCircle.loadedObject, exploreMap, -1);
        redCircle.set_localScale(new Vector3(0.6f, 0.6f, 0.6f));
        battleIcon = ResourceUtility.Realizes(loadedBattleIcon.loadedObject, exploreMap, -1);
        if (mapRoot_.showBattleMarker && openType != OPEN_MAP_TYPE.SONAR)
        {
            int bossMapId = MonoBehaviourSingleton <QuestManager> .I.GetExploreBossAppearMapId();

            Vector3 pos = mapRoot_.GetPositionOnMap(bossMapId);
            redCircle.set_localPosition(pos);
            battleIcon.set_localPosition(new Vector3(pos.x + 22f, pos.y + 33f, pos.z));
            TweenAlpha tweenAlpha = redCircle.GetComponent <TweenAlpha>();
            if (null != tweenAlpha)
            {
                tweenAlpha.from = tweenAlpha.to;
            }
            redCircle.get_gameObject().SetActive(true);
            battleIcon.get_gameObject().SetActive(true);
        }
        else
        {
            redCircle.get_gameObject().SetActive(false);
            battleIcon.get_gameObject().SetActive(false);
        }
        if (openType == OPEN_MAP_TYPE.SONAR)
        {
            tapToSkip = Utility.FindChild(exploreMapFrame, "TaptoSkip");
            Transform backGround = Utility.FindChild(exploreMapFrame, "BG");
            backGround.get_gameObject().SetActive(true);
            bgEventListener = UIEventListener.Get(backGround.get_gameObject());
            Transform close = Utility.FindChild(exploreMapFrame, "CaptionRoot/Close");
            if (close != null)
            {
                close.get_gameObject().SetActive(false);
            }
            findIcon = ResourceUtility.Realizes(loadedFindIcon.loadedObject, exploreMap, -1);
            findIcon.get_gameObject().SetActive(false);
            sonarTexture = ResourceUtility.Realizes(loadedSonarTexture.loadedObject, exploreMap, -1);
            UITexture       uiTex         = sonarTexture.get_gameObject().GetComponentInChildren <UITexture>();
            UIRenderTexture renderTexture = UIRenderTexture.Get(uiTex, mapRoot_.GetSonarFov(), false, -1);
            renderTexture.modelTransform.set_localPosition(new Vector3(0f, 0f, 150f));
            sonarDirEffect = ResourceUtility.Realizes(loadedDirSonar.loadedObject, renderTexture.modelTransform, renderTexture.renderLayer);
            sonarDirEffect.set_localScale(Vector2.op_Implicit(mapRoot_.GetSonarScale()));
            sonarDirEffect.get_gameObject().SetActive(false);
            renderTexture.Enable(0.25f);
            renderTexture.renderCamera.set_backgroundColor(mapRoot_.sonarBackGroundColor);
            mapRoot_.SetDirectionSonar(sonarDirEffect.get_gameObject());
        }
        base.Initialize();
    }