/// <summary> /// Test dokumentacji /// </summary> void Start() { DontDestroyOnLoad(gameObject); domaContainer = DomaContainer.Instance; Application.targetFrameRate = domaContainer.TargetFrameRate; // Turn off v-sync //QualitySettings.vSyncCount = 2; LoadData("domaApp"); Enable2DView(); ShowSavedFiles(); gameObjectCircleTip = new GameObject("CircleTip"); newImage = gameObjectCircleTip.AddComponent <SpriteRenderer>(); newImage.sprite = ImageToolTipPoint; gameObjectCircleTip.SetActive(false); currentStatusDoma.activeFloor = currentStatusDoma.appSystem.Floors.FirstOrDefault(); DefaultTexturesForObjects = new Dictionary <string, string>(); DefaultTexturesForObjects.Add("Wall", "Wall"); DefaultTexturesForObjects.Add("Ceiling", "TransparencyCeiling"); DefaultTexturesForObjects.Add("Roof", "Roof"); }
// ************************************************************************************************************ private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } }