Exemple #1
0
		static void Stuff()
		{
			MemoryStream ms = new MemoryStream();
			DerivedMessage dm = new DerivedMessage();
			BaseMessage[] bma = new BaseMessage[1];
			bma [0] = dm;
			//Protocol.RegisteredGameServer rs = new Protocol.RegisteredGameServer();
			dm.value = 1234;
			Serializer.Serialize<BaseMessage[]>( ms, bma );
			//Serializer.Serialize<BaseMessage>( ms, (BaseMessage)dm );
			Console.WriteLine( "Length is {0}", ms.Length );
		}
Exemple #2
0
 public void Derived(DerivedMessage message)
 {
 }
 public void Derived(DerivedMessage message)
 {
 }