void vkvgDraw() { using (vkvg.Context ctx = new vkvg.Context(vkvgSurf)) { ctx.Operator = vkvg.Operator.Clear; ctx.Paint(); ctx.Operator = vkvg.Operator.Over; ctx.LineWidth = 1; ctx.SetSource(0.1, 0.1, 0.1, 0.8); ctx.Rectangle(5.5, 5.5, 320, 300); ctx.FillPreserve(); ctx.Flush(); ctx.SetSource(0.8, 0.8, 0.8); ctx.Stroke(); ctx.FontFace = "mono"; ctx.FontSize = 8; int x = 16; int y = 40, dy = 16; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"fps: {fps,5} ")); ctx.MoveTo(x + 200, y - 0.5); ctx.Rectangle(x + 200, y - 8.5, 0.1 * fps, 10); ctx.SetSource(0.1, 0.9, 0.1); ctx.Fill(); ctx.SetSource(0.8, 0.8, 0.8); y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"Exposure:{pbrPipeline.matrices.exposure,5} ")); y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"Gamma: {pbrPipeline.matrices.gamma,5} ")); y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"Light pos: {lightPos.ToString()} ")); #if PIPELINE_STATS if (results == null) { return; } y += dy * 2; ctx.MoveTo(x, y); ctx.ShowText("Pipeline Statistics"); ctx.MoveTo(x - 2, 4.5 + y); ctx.LineTo(x + 160, 4.5 + y); ctx.Stroke(); y += 4; x += 20; for (int i = 0; i < statPool.RequestedStats.Length; i++) { y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"{statPool.RequestedStats[i].ToString(),-30} :{results[i],12:0,0} ")); } /*y += dy; * ctx.MoveTo (x, y); * ctx.ShowText (string.Format ($"{"Elapsed microsecond",-20} :{timestampQPool.ElapsedMiliseconds:0.0000} "));*/ #endif y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"{"Debug draw (numpad 0->6)",-30} : {currentDebugView.ToString ()} ")); y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"{"Debug Prefil Face: (f)",-30} : {pbrPipeline.envCube.debugFace.ToString ()} ")); y += dy; ctx.MoveTo(x, y); ctx.ShowText(string.Format($"{"Debug Prefil Mip: (m)",-30} : {pbrPipeline.envCube.debugMip.ToString ()} ")); } }