public static void CohortDied(object         sender,
                                      DeathEventArgs eventArgs)
        {
            PlugInType disturbanceType = eventArgs.DisturbanceType;

            PoolPercentages cohortReductions = Module.Parameters.CohortReductions[disturbanceType];

            ICohort cohort = eventArgs.Cohort;
            ActiveSite site = eventArgs.Site;
            float foliar = cohort.LeafBiomass;
            float wood = cohort.WoodBiomass;

            float foliarInput = ReduceInput(foliar, cohortReductions.Foliar, site);
            float woodInput   = ReduceInput(wood, cohortReductions.Wood, site);

            //UI.WriteLine("EVENT: Cohort Died: species={0}, age={1}, disturbance={2}.", cohort.Species.Name, cohort.Age, eventArgs.DisturbanceType);
            //UI.WriteLine("       Cohort Reductions:  Foliar={0:0.00}.  Wood={1:0.00}.", cohortReductions.Foliar, cohortReductions.Wood);
            //UI.WriteLine("       InputB/TotalB:  Foliar={0:0.00}/{1:0.00}, Wood={2:0.0}/{3:0.0}.", foliarInput, foliar, woodInput, wood);

            ForestFloor.AddWoodLitter(woodInput, cohort.Species, site);
            ForestFloor.AddFoliageLitter(foliarInput, cohort.Species, site);

            Roots.AddCoarseRootLitter(Roots.CalculateCoarseRoot(wood), cohort.Species, site);  // All of cohorts roots are killed.
            Roots.AddFineRootLitter(Roots.CalculateFineRoot(foliar), cohort.Species, site);
        }
Exemple #2
0
        public override void OnDeath(DeathEventArgs e)
        {
            base.OnDeath(e);

            nameLabel.Dispose();
            nameLabel = null;
        }
 //---------------------------------------------------------------------
 public void DeathNotExpected(object         sender,
                              DeathEventArgs eventArgs)
 {
     ICohort cohort = eventArgs.Cohort;
     Assert.Fail("A cohort died unexpectedly: {0} age={1} biomass={2}",
                 cohort.Species, cohort.Age, cohort.Biomass);
 }
 public void Init(object sender, DeathEventArgs e)
 {
     try
     {
         _deathManager.ProcessDeathFromOther(e.Text);
     } catch (Exception ex) { _logger.Error(ex); }
 }
Exemple #5
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        //---------------------------------------------------------------------

        // Event handler when a cohort is killed by an age-only disturbance.
        public static void CohortKilledByAgeOnlyDisturbance(object sender,
                                                            DeathEventArgs eventArgs)
        {
            //    // If this plug-in is not running, then some base disturbance
            //    // plug-in killed the cohort.
            if (!running)
            {
                return;
            }

            //    // If this plug-in is running, then the age-only disturbance must
            //    // be a cohort-selector from Base Harvest.

            /* 2015-07-30 LCB
             * Yes, this is double-counting. The Biomass is recorded when the SiteHarvested event fires
             * Disconnecting event in the LoadParameters() method of this class
             */

            int reduction = eventArgs.Cohort.Biomass;  // Is this double-counting??

            SiteVars.BiomassRemoved[eventArgs.Site] += reduction;

            //ModelCore.UI.WriteLine("Cohort Biomass removed={0:0.0}; Total Killed={1:0.0}.", reduction, SiteVars.BiomassRemoved[eventArgs.Site]);
            //Landis.Library.BiomassHarvest.SiteVars.CohortsPartiallyDamaged[eventArgs.Site]++;
        }
Exemple #6
0
        internal static void OnDeath(int npcid, int killerid, int weaponid)
        {
            var fcnpc = Find(npcid);
            var args  = new DeathEventArgs(BasePlayer.Find(killerid), (Weapon)weaponid);

            fcnpc?.Died?.Invoke(fcnpc, args);
        }
        //---------------------------------------------------------------------
        public void CohortDied(object sender,
            DeathEventArgs eventArgs)
        {
            PlugInType disturbanceType = eventArgs.DisturbanceType;
            ActiveSite site = eventArgs.Site;

            ICohort cohort = eventArgs.Cohort;
            double foliar = (double) cohort.LeafBiomass;

            double wood = (double) cohort.WoodBiomass;

            if (disturbanceType == null) {
                //UI.WriteLine("NO EVENT: Cohort Died: species={0}, age={1}, disturbance={2}.", cohort.Species.Name, cohort.Age, eventArgs.DisturbanceType);

                ForestFloor.AddWoodyDebris(wood, cohort.Species, SiteVars.WoodyDebris[site]);
                ForestFloor.AddDisturbanceLitter(foliar, cohort.Species, site, SiteVars.Litter[site]);

                double killedFineRoots = Roots.CalculateFineRoot(foliar, SpeciesData.LeafLongevity[cohort.Species]);
                Roots.KillFineRoots(killedFineRoots, cohort.Species, SiteVars.DeadFineRootsAdd[site]);
                Roots.ReduceFineRoots(killedFineRoots, cohort.Species, SiteVars.FineRoots[site]);
                double killedCoarseRoots = Roots.CalculateCoarseRoot(wood, SpeciesData.LeafLongevity[cohort.Species]);
                ForestFloor.AddWoodyDebris(killedCoarseRoots, cohort.Species, SiteVars.WoodyDebris[site]);
                Roots.ReduceCoarseRoots(killedCoarseRoots, cohort.Species, SiteVars.CoarseRoots[site]);
            }
            if (disturbanceType != null)
            {
                //ActiveSite site = eventArgs.Site;
                Disturbed[site] = true;
                if (disturbanceType.IsMemberOf("disturbance:fire"))
                    Landis.Succession.Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site);
                else
                    Landis.Succession.Reproduction.CheckForResprouting(eventArgs.Cohort, site);
            }
        }
        //---------------------------------------------------------------------
        public void CohortDied(object         sender,
                               DeathEventArgs eventArgs)
        {
            //UI.WriteLine("Cohort Died! :-(");

            PlugInType disturbanceType = eventArgs.DisturbanceType;
            ActiveSite site = eventArgs.Site;

            ICohort cohort = eventArgs.Cohort;
            double foliar = (double) cohort.LeafBiomass;

            double wood = (double) cohort.WoodBiomass;

            //UI.WriteLine("Cohort Died: species={0}, age={1}, biomass={2}, foliage={3}.", cohort.Species.Name, cohort.Age, cohort.Biomass, foliar);

            if (disturbanceType == null) {
                //UI.WriteLine("NO EVENT: Cohort Died: species={0}, age={1}, disturbance={2}.", cohort.Species.Name, cohort.Age, eventArgs.DisturbanceType);

                ForestFloor.AddWoodLitter(wood, cohort.Species, eventArgs.Site);
                ForestFloor.AddFoliageLitter(foliar, cohort.Species, eventArgs.Site);

                Roots.AddCoarseRootLitter(wood, cohort.Species, eventArgs.Site);
                Roots.AddFineRootLitter(foliar, cohort.Species, eventArgs.Site);
            }

            if (disturbanceType != null) {
                //UI.WriteLine("DISTURBANCE EVENT: Cohort Died: species={0}, age={1}, disturbance={2}.", cohort.Species.Name, cohort.Age, eventArgs.DisturbanceType);

                Disturbed[site] = true;
                if (disturbanceType.IsMemberOf("disturbance:fire"))
                    Landis.Succession.Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site);
                else
                    Landis.Succession.Reproduction.CheckForResprouting(eventArgs.Cohort, site);
            }
        }
    protected override void OnPlayerDied(BasePlayer sender, DeathEventArgs e)
    {
        base.OnPlayerDied(sender, e);
        var player = sender as Player;
        var killer = e.Killer as Player;

        player.IsDead = true;
        player.UpdateData("totalDeaths", ++player.Data.TotalDeaths);
        ++player.Deaths;
        ++player.PlayerTeam.Deaths;
        player.KillingSprees = 0;
        BasePlayer.SendDeathMessageToAll(killer, player, e.DeathReason);
        if (player.IsStateUser == StateUser.Force)
        {
            player.IsStateUser = StateUser.Kill;
        }

        if (player.IsCapturedFlag())
        {
            player.PlayerTeam.TeamRival.Drop(player, killer);
        }

        if (killer != null)
        {
            ++killer.PlayerTeam.Kills;
            killer.UpdateData("totalKills", ++killer.Data.TotalKills);
            ++killer.Kills;
            ++killer.Adrenaline;
            ++killer.KillingSprees;
            killer.ShowKillingSprees();
            killer.SetNextRank();
            TextDrawPlayer.UpdateTdStats(killer);
        }
        TextDrawPlayer.UpdateTdStats(player);
    }
        //---------------------------------------------------------------------

        public void AgeOnlyCohortDeath(object sender,
                                       DeathEventArgs eventArgs)
        {
            Assert.IsTrue(sender is WrappedDisturbance);
            Assert.AreEqual(expectedDistType, eventArgs.DisturbanceType);
            Assert.AreEqual(expectedSite, eventArgs.Site);
            cohortsKilledByAgeOnlyDist.Add(eventArgs.Cohort);
        }
        //---------------------------------------------------------------------

        public void CohortDeath(object sender,
                                DeathEventArgs eventArgs)
        {
            Assert.AreEqual(expectedSender, sender);
            Assert.AreEqual(expectedDistType, eventArgs.DisturbanceType);
            Assert.AreEqual(expectedSite, eventArgs.Site);
            deadCohorts.Add(eventArgs.Cohort);
        }
        /// <summary>
        /// Called after a GameOverEvent is invoked.
        /// </summary>
        /// <param name="invoker">The event invoker.</param>
        /// <param name="e">The event arguments/message.</param>
        private void HandleDeathEvent(object invoker, System.EventArgs e)
        {
            DeathEventArgs args = (DeathEventArgs)e;

            // TODO: Check if all players dead
            // If so, invoke GameOver
            Debug.Log("LARSGameSession.HandleDeathEvent: Checking if all players have died.");
        }
 //---------------------------------------------------------------------
 public void AgeOnlyCohortDeath(object         sender,
     DeathEventArgs eventArgs)
 {
     Assert.IsTrue(sender is WrappedDisturbance);
     Assert.AreEqual(expectedDistType, eventArgs.DisturbanceType);
     Assert.AreEqual(expectedSite, eventArgs.Site);
     cohortsKilledByAgeOnlyDist.Add(eventArgs.Cohort);
 }
        //---------------------------------------------------------------------

        public void DeathNotExpected(object sender,
                                     DeathEventArgs eventArgs)
        {
            ICohort cohort = eventArgs.Cohort;

            Assert.Fail("A cohort died unexpectedly: {0} age={1} biomass={2}",
                        cohort.Species, cohort.Age, cohort.Biomass);
        }
Exemple #15
0
        //---------------------------------------------------------------------

        public void MySenescenceDeathMethod(object sender,
                                            DeathEventArgs eventArgs)
        {
            Assert.AreEqual(expectedSender, sender);
            Assert.AreEqual(null, eventArgs.DisturbanceType);
            Assert.AreEqual(activeSite, eventArgs.Site);
            Assert.IsNotNull(eventArgs.Cohort);
            deadCohorts.Add(eventArgs.Cohort);
        }
        //---------------------------------------------------------------------

        public void MySenescenceDeathMethod(object         sender,
                                            DeathEventArgs eventArgs)
        {
            Assert.AreEqual(expectedSender, sender);
            Assert.AreEqual(null, eventArgs.DisturbanceType);
            Assert.AreEqual(activeSite, eventArgs.Site);
            Assert.IsNotNull(eventArgs.Cohort);
            deadCohorts.Add(eventArgs.Cohort);
        }
Exemple #17
0
 private void CharacterFilter_Death(object sender, DeathEventArgs e)
 {
     try
     {
         TriggerWebhooksForEvent(EVENTS.DEATH, Core.CharacterFilter.Name + " has died: " + e.Text);
     }
     catch (Exception ex)
     {
         Util.LogError(ex);
     }
 }
Exemple #18
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    abstract public void Massager(); //进入范围内应该播放的语音。

    //死亡设定
    public virtual void Death(GameObject obj, string sound)
    {
        //调用音效
        //播放死亡动画
        DeathEventArgs death = new DeathEventArgs();

        death.grade        = this.grade;
        death.senderObject = obj;
        death.deathSound   = sound;
        DeathEvent.Invoke(this, death);
    }
 private void Delete(object sender, DeathEventArgs e)
 {
     if (sender is Animal)
     {
         DeleteAnim(sender as Animal);
     }
     else if (sender is Envir)
     {
         DeleteEnvir(sender as Envir);
     }
 }
        private async void Mission_PlayerDied(object sender, DeathEventArgs e)
        {
            if (!(sender is Player player))
            {
                return;
            }

            await ClassEndMissionAsync(player);

            player.MissionTextDraw.Text = string.Empty;
            player.MissionTextDraw.Hide();
        }
Exemple #21
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        //---------------------------------------------------------------------

        // Event handler when a cohort is killed by an age-only disturbance.
        public void CohortKilledByAgeOnlyDisturbance(object sender,
                                                     DeathEventArgs eventArgs)
        {
            // If this plug-in is not running, then some base disturbance
            // plug-in killed the cohort.
            if (!running)
            {
                return;
            }

            SiteVars.BiomassRemoved[eventArgs.Site] += eventArgs.Cohort.Biomass;
        }
 //---------------------------------------------------------------------
 public void CohortDied(object         sender,
     DeathEventArgs eventArgs)
 {
     PlugInType disturbanceType = eventArgs.DisturbanceType;
     if (disturbanceType != null) {
         ActiveSite site = eventArgs.Site;
         Disturbed[site] = true;
         if (disturbanceType.IsMemberOf("disturbance:fire"))
             Landis.Succession.Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site);
         else
             Landis.Succession.Reproduction.CheckForResprouting(eventArgs.Cohort, site);
     }
 }
        public static void CohortDied(object         sender,
            DeathEventArgs eventArgs)
        {
            PlugInType disturbanceType = eventArgs.DisturbanceType;
            PoolPercentages cohortReductions = Module.Parameters.CohortReductions[disturbanceType];

            ICohort cohort = eventArgs.Cohort;
            ActiveSite site = eventArgs.Site;
            double nonWoody = (double) cohort.LeafBiomass;
            double woody = (double)cohort.WoodBiomass;

            double nonWoodyInput = ReduceInput(nonWoody,
                                               cohortReductions.NonWoody);
            double woodyInput = ReduceInput(woody,
                                            cohortReductions.Woody);

            ForestFloor.AddWoodyDebris(woodyInput, cohort.Species, SiteVars.WoodyDebris[site]);
            //Assuming that all disturbance happen during leaf on periods:
            ForestFloor.AddDisturbanceLitter(nonWoodyInput, cohort.Species, site,
                SiteVars.LitterAdd[site]);

            double killedFineRoots = Roots.CalculateFineRoot(nonWoody, SpeciesData.LeafLongevity[cohort.Species]);
            Roots.KillFineRoots(killedFineRoots, cohort.Species, SiteVars.DeadFineRootsAdd[site]);
            Roots.ReduceFineRoots(killedFineRoots, cohort.Species, SiteVars.FineRoots[site]);
            double killedCoarseRoots = Roots.CalculateCoarseRoot(woody, SpeciesData.LeafLongevity[cohort.Species]);
            ForestFloor.AddWoodyDebris(killedCoarseRoots, cohort.Species, SiteVars.WoodyDebris[site]);
            Roots.ReduceCoarseRoots(killedCoarseRoots, cohort.Species, SiteVars.CoarseRoots[site]);

            //If the disturbance is due to fire, add portion of consumed biomass to
            //  charcoal (Preston and Schmidt 2006) and mineral soil pools
            //  (Raison et al. 1985).
            if (disturbanceType.Name == "disturbance:fire")
            {
            SiteVars.Charcoal[site].ContentC += (((nonWoody - nonWoodyInput) *
                SpeciesData.LeafFractionC[cohort.Species] + (woody - woodyInput) *
                SpeciesData.WoodFractionC[cohort.Species]) * 0.08);
            SiteVars.Charcoal[site].ContentN += (((nonWoody - nonWoodyInput) *
                SpeciesData.LeafFractionN[cohort.Species] + (woody - woodyInput) *
                SpeciesData.WoodFractionN[cohort.Species]) * 0.08);
            SiteVars.Charcoal[site].ContentP += (((nonWoody - nonWoodyInput) *
                SpeciesData.LeafFractionP[cohort.Species] + (woody - woodyInput) *
                SpeciesData.WoodFractionP[cohort.Species]) * 0.08);
            SiteVars.MineralSoil[site].ContentN += (((nonWoody - nonWoodyInput) *
                SpeciesData.LeafFractionN[cohort.Species] + (woody - woodyInput) *
                SpeciesData.WoodFractionN[cohort.Species]) * 0.01);
            SiteVars.MineralSoil[site].ContentP += (((nonWoody - nonWoodyInput) *
                SpeciesData.LeafFractionP[cohort.Species] + (woody - woodyInput) *
                SpeciesData.WoodFractionP[cohort.Species]) * 0.42);
            }
        }
Exemple #24
0
        //---------------------------------------------------------------------

        /// <summary>
        /// Event handler for when a cohort dies because of cutting (i.e., it's
        /// completely harvested).
        /// </summary>
        public static void CohortDied(object sender,
                                      DeathEventArgs eventArgs)
        {
            ICohort cohort = eventArgs.Cohort;

            if (isDebugEnabled)
            {
                log.DebugFormat("    cohort died: {0}, age {1}, biomass {2}",
                                cohort.Species.Name,
                                cohort.Age,
                                cohort.Biomass);
            }
            RecordHarvest(cohort.Species, cohort.Biomass);
        }
Exemple #25
0
    // Use this for initialization
    public void test()
    {
        FFA_GameManager gm = this.GetComponent<FFA_GameManager>();
        gm.addEntry("Player 1");
        gm.addEntry("Player 2");

        DeathEventArgs args = new DeathEventArgs(Test1, Test2);
        EventManager.instance.invokeEvent("onPlayerDeath", args);

        args = new DeathEventArgs(Test2, Test1);
        EventManager.instance.invokeEvent("onPlayerDeath", args);

        Debug.Log(gm.getKDRTableAsString());
    }
        //---------------------------------------------------------------------

        // Event handler when a cohort is killed by an age-only disturbance.
        public static void CohortKilledByAgeOnlyDisturbance(object sender, DeathEventArgs eventArgs)
        {
            //    // If this plug-in is not running, then some base disturbance
            //    // plug-in killed the cohort.
            if (!running)
            {
                return;
            }

            //    // If this plug-in is running, then the age-only disturbance must
            //    // be a cohort-selector from Base Harvest.

            //ModelCore.UI.WriteLine("Cohort Biomass removed={0:0.0}; Total Killed={1:0.0}.", reduction, SiteVars.BiomassRemoved[eventArgs.Site]);
            //Landis.Library.BiomassHarvest.SiteVars.CohortsPartiallyDamaged[eventArgs.Site]++;
        }
    //死亡处理
    public void Death(System.Object sender, DeathEventArgs e)
    {
        MainManager._instance._poolManager.Destroy(e.senderObject, Type.NPC);
        switch (sender.GetType().Name)
        {
        case "Enemy":
            //进行奖励调用
            Award(e.grade, e.senderObject.transform);
            break;

        case "Player":
            //调用死亡之后的UI
            break;
        }
    }
Exemple #28
0
        public static void CohortDied(object sender,
                                      DeathEventArgs eventArgs)
        {
            ExtensionType   disturbanceType  = eventArgs.DisturbanceType;
            PoolPercentages cohortReductions = Module.Parameters.CohortReductions[disturbanceType];

            ICohort    cohort   = (Landis.Library.BiomassCohorts.ICohort)eventArgs.Cohort;
            ActiveSite site     = eventArgs.Site;
            int        nonWoody = cohort.ComputeNonWoodyBiomass(site);
            int        woody    = (cohort.Biomass - nonWoody);

            int nonWoodyInput = ReduceInput(nonWoody, cohortReductions.Foliar);
            int woodyInput    = ReduceInput(woody, cohortReductions.Wood);

            //ForestFloor.AddBiomass(woodyInput, nonWoodyInput, cohort.Species, site);
            ForestFloor.AddWoody(woodyInput, cohort.Species, site);
            ForestFloor.AddLitter(nonWoodyInput, cohort.Species, site);
        }
        public static void CohortDied(object         sender,
            DeathEventArgs eventArgs)
        {
            PlugInType disturbanceType = eventArgs.DisturbanceType;
            PoolPercentages cohortReductions = Module.Parameters.CohortReductions[disturbanceType];

            ICohort cohort = eventArgs.Cohort;
            ActiveSite site = eventArgs.Site;
            int nonWoody = cohort.ComputeNonWoodyBiomass(site);
            int woody = (cohort.Biomass - nonWoody);

            int nonWoodyInput = ReduceInput(nonWoody, cohortReductions.Foliar);
            int woodyInput = ReduceInput(woody, cohortReductions.Wood);

            //ForestFloor.AddBiomass(woodyInput, nonWoodyInput, cohort.Species, site);
            ForestFloor.AddWoody(woodyInput, cohort.Species, site);
            ForestFloor.AddLitter(nonWoodyInput, cohort.Species, site);
        }
        public static void CohortDied(object         sender,
            DeathEventArgs eventArgs)
        {
            PlugInType disturbanceType = eventArgs.DisturbanceType;
            PoolPercentages cohortReductions = Module.Parameters.CohortReductions[disturbanceType];

            ICohort cohort = eventArgs.Cohort;
            ActiveSite site = eventArgs.Site;
            ushort nonWoody = cohort.ComputeNonWoodyBiomass(site);
            ushort woody = (ushort) (cohort.Biomass - nonWoody);

            ushort nonWoodyInput = ReduceInput(nonWoody,
                                               cohortReductions.NonWoody);
            ushort woodyInput = ReduceInput(woody,
                                            cohortReductions.NonWoody);

            Dead.Pools.AddBiomass(woodyInput, nonWoodyInput, cohort.Species, site);
        }
        public static void CohortDied(object sender,
                                      DeathEventArgs eventArgs)
        {
            ExtensionType disturbanceType = eventArgs.DisturbanceType;
            //PoolPercentages cohortReductions = Module.Parameters.CohortReductions[disturbanceType];

            ICohort    cohort = eventArgs.Cohort;
            ActiveSite site   = eventArgs.Site;

            if (disturbanceType.IsMemberOf("disturbance:harvest"))      //base harvest doesn't get here ever, but biomass harvest does.
            {
                return;                                                 //It has already been accounted for, however in PlugIn.CohortDied, so don't repeat here.
            }
            double foliar = (double)cohort.ComputeNonWoodyBiomass(site);
            double wood   = ((double)cohort.Biomass - foliar);

            SiteVars.soilClass[site].DisturbanceImpactsBiomass(site, cohort.Species, cohort.Age, wood, foliar, disturbanceType.Name, 0);
        }
Exemple #32
0
        public void CohortDied(object sender,
                               DeathEventArgs eventArgs)
        {
            ExtensionType disturbanceType = eventArgs.DisturbanceType;

            if (disturbanceType != null)
            {
                ActiveSite site = eventArgs.Site;
                Disturbed[site] = true;
                if (disturbanceType.IsMemberOf("disturbance:fire"))
                {
                    Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site);
                }
                else
                {
                    Reproduction.CheckForResprouting(eventArgs.Cohort, site);
                }
            }
        }
        //---------------------------------------------------------------------

        public void MyCohortDiedMethod(object         sender,
                                       DeathEventArgs eventArgs)
        {
            Assert.AreEqual(MockSpeciesCohortsDisturbance.Type, eventArgs.DisturbanceType);
            Assert.AreEqual(activeSite, eventArgs.Site);
            Assert.IsNotNull(eventArgs.Cohort);

            ICohort cohort = eventArgs.Cohort;
            ISpeciesCohorts speciesCohorts = sender as ISpeciesCohorts;
            Assert.IsNotNull(speciesCohorts);
            Assert.AreEqual(cohort.Species, speciesCohorts.Species);

            List<ushort> ages;
            if (! deadCohorts.TryGetValue(cohort.Species, out ages)) {
                ages = new List<ushort>();
                deadCohorts[cohort.Species] = ages;
            }
            ages.Add(cohort.Age);
        }
        //---------------------------------------------------------------------

        public void CohortDied(object sender,
                               DeathEventArgs eventArgs)
        {
            ExtensionType disturbanceType = eventArgs.DisturbanceType;

            if (disturbanceType != null)
            {
                ActiveSite site = eventArgs.Site;
                Disturbed[site] = true;
                if (disturbanceType.IsMemberOf("disturbance:fire"))
                {
                    Landis.Library.Succession.Reproduction.CheckForPostFireRegen(eventArgs.Cohort, site);
                }
                else
                {
                    Landis.Library.Succession.Reproduction.CheckForResprouting(eventArgs.Cohort, site);
                }
            }

            //modelCore.Log.WriteLine("   Cohort DIED:  {0}:{1}.", eventArgs.Cohort.Species.Name, eventArgs.Cohort.Age);
        }
Exemple #35
0
        //---------------------------------------------------------------------

        public void MyCohortDiedMethod(object sender,
                                       DeathEventArgs eventArgs)
        {
            Assert.AreEqual(MockSpeciesCohortsDisturbance.Type, eventArgs.DisturbanceType);
            Assert.AreEqual(activeSite, eventArgs.Site);
            Assert.IsNotNull(eventArgs.Cohort);

            ICohort         cohort         = eventArgs.Cohort;
            ISpeciesCohorts speciesCohorts = sender as ISpeciesCohorts;

            Assert.IsNotNull(speciesCohorts);
            Assert.AreEqual(cohort.Species, speciesCohorts.Species);

            List <ushort> ages;

            if (!deadCohorts.TryGetValue(cohort.Species, out ages))
            {
                ages = new List <ushort>();
                deadCohorts[cohort.Species] = ages;
            }
            ages.Add(cohort.Age);
        }
        //---------------------------------------------------------------------

        public void CohortDeath(object         sender,
                                DeathEventArgs eventArgs)
        {
            Assert.AreEqual(expectedSender, sender);
            Assert.AreEqual(expectedDistType, eventArgs.DisturbanceType);
            Assert.AreEqual(expectedSite, eventArgs.Site);
            deadCohorts.Add(eventArgs.Cohort);
        }
 public static void CohortDied(object sender,
                               DeathEventArgs eventArgs)
 {
     ThrowException();
 }
Exemple #38
0
 private async void Convoy_PlayerDied(object sender, DeathEventArgs e)
 {
     var player = sender as Player;
     await MissionConvoy.PlayerLeaveConvoyAsync(player);
 }
Exemple #39
0
 protected void UnderlyingAnt_Died(object sender, DeathEventArgs e)
 {
     All.Remove(this);
     if (this.Type == AntType.Queen) { Queen.Ant = null; }
 }
 //---------------------------------------------------------------------
 public void DeathNotExpected(object         sender,
     DeathEventArgs eventArgs)
 {
     Assert.Fail("A cohort died unexpectedly");
 }
Exemple #41
0
 private void SelfDied(object sender, DeathEventArgs e)
 {
     ClearTargets();
 }
Exemple #42
0
 private void CharacterFilter_Death(object sender, DeathEventArgs e)
 {
 }
Exemple #43
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		private void CharacterFilter_Death(object sender, DeathEventArgs e)
		{
			try
			{
				if (chkAutoUpdateRecalls.Checked)
				{
					mRecallingToLSBind = RecallStep.RecallStarted;
					if (mRecallTimeout.Enabled)
						RecallTimeout_Tick(null, null);
					mRecallTimeout.Interval = 30000; // 30 seconds
					mRecallTimeout.Start();
				}

				if (chkTrackCorpses.Checked)
				{
					string name = "Corpse of " + Core.CharacterFilter.Name + " [" + DateTime.Now.ToShortTimeString() + "]";
					string descr = "Corpse of " + Core.CharacterFilter.Name + "\n" + DateTime.Now.ToShortDateString() + " "
							+ DateTime.Now.ToShortTimeString() + "\n" + e.Text;

					string dungeonName = mDungeonHud.GetDungeonNameByLandblock(Host.Actions.Landcell);
					if (dungeonName != "")
					{
						name += " in " + dungeonName;
						descr += "\nIn Dungeon: " + dungeonName;
					}

					Location corpse = new Location(Location.GetNextInternalId(), name, LocationType.Custom, PlayerCoords, descr);
					corpse.Icon = AcIcons.Corpse;
					mArrowHud.DestinationLocation = corpse;
				}
			}
			catch (Exception ex) { Util.HandleException(ex); }
		}
Exemple #44
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        //---------------------------------------------------------------------

        public void DeathNotExpected(object sender,
                                     DeathEventArgs eventArgs)
        {
            Assert.Fail("A cohort died unexpectedly");
        }
Exemple #45
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 void CharacterFilter_Death(object sender, DeathEventArgs e)
 {
     // DO STUFF HERE
 }
 //---------------------------------------------------------------------
 public static void CohortDied(object sender, DeathEventArgs eventArgs)
 {
     ExtensionType disturbanceType = eventArgs.DisturbanceType;
 }
Exemple #47
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        private void playerKilled(Object sender, DeathEventArgs args)
        {
            //Do things like announce death/method of death

            detectWinner();
        }
 public static void CohortDied(object         sender,
     DeathEventArgs eventArgs)
 {
     ThrowException();
 }