public DisconnectMessage(DISCONNECT_MESSAGE Message) : base(0x2d, 1) { writer.Write((byte)Message); }
public DisconnectMessage(DISCONNECT_MESSAGE Message) : base(0x2d, 1) { writer.Write((byte)Message); }
public DisconnectMessage(DISCONNECT_MESSAGE Message) : base(0x2d, 1) { writer.Write((byte)Message); }
public DisconnectMessage(DISCONNECT_MESSAGE Message) : base(0x2d, 1) { writer.Write((byte)Message); }