public ActionResult CreateContentElement(String[] inputDescription, int[] inputType, String[] inputUrl, int[] inputOrder, int contentid) { if (inputDescription == null || inputType == null || inputUrl == null || inputOrder == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } ContentGroup cG = db.ContentGroups.Find(contentid); // Content auslesen und erstelen for (int i = 0; i < inputDescription.Length; i++) { ContentElement cE = new ContentElement(); cE.Description = inputDescription[i]; cE.TypeID = inputType[i]; cE.Url = inputUrl[i]; cE.Order = inputOrder[i]; cE.ContentID = contentid; cG.ContentElements.Add(cE); } db.SaveChanges(); int courseID = cG.CourseID; return(RedirectToAction("Course", new { courseID })); }
public ContentItem(Guid musicProviderId, ContentArea location, ContentGroup group, double orderWeight) { MusicProviderId = musicProviderId; Location = location; Group = group; OrderWeight = orderWeight; }
static void configGroup() { var g = new ContentGroup { FriendlyName = "米菲新闻", Name = "news", UserID = 1 }; ContentGroupService.Create(g); g = new ContentGroup { FriendlyName = "首页轮播", Name = "slide", UserID = 1 }; ContentGroupService.Create(g); g = new ContentGroup { FriendlyName = "产品展示", Name = "product", UserID = 1 }; ContentGroupService.Create(g); g = new ContentGroup { FriendlyName = "产品商城", Name = "shop", UserID = 1 }; ContentGroupService.Create(g); g = new ContentGroup { FriendlyName = "商学院", Name = "school", UserID = 1 }; ContentGroupService.Create(g); }
internal static ContentGroup UpdateGroup(ContentGroup group) { var dal = MapperFacade.ContentGroupMapper.GetDalObject(group); var newDal = DefaultRepository.SimpleUpdate(dal); return(MapperFacade.ContentGroupMapper.GetBizObject(newDal)); }
public void SetFocus(ContentGroup focusContentGroup, int focusRowId, int focusColumnId) { if (rolloverEffects && uiElement != null) { uiElement.SimulateRollOut(); } contentGroup = focusContentGroup; rowId = focusRowId; columnId = focusColumnId; uiElement = contentGroup.uiElements[focusRowId][focusColumnId]; if (rolloverEffects) { uiElement.SimulateRollOver(); } if (_evidenceSprite != null) { // Set evidence sprite Vector3 evidencePos = uiElement.bounds.center; evidencePos.z -= 1; _evidenceSprite.transform.position = evidencePos; Vector2 size = uiElement.bounds.size; size.x += evidenceBorder * 2; size.y += evidenceBorder * 2; _evidenceSprite.dimensions = size; _evidenceSprite.gameObject.SetActive(true); if (_evidenceTween != null) { _evidenceTween.Restart(); } } }
/// <summary> /// Refreshes the current groups. Useful in case of layout changes withing the same group. /// </summary> public static void Refresh() { List <ContentGroup> currGroups = new List <ContentGroup>(_ContentGroups); string currFocusName = _FocusManager.uiElement.name; ContentGroup currFocusGroup = _FocusManager.contentGroup; DeactivateAll(); for (int i = 0; i < currGroups.Count; ++i) { ContentGroup cGroup = currGroups[i]; if (i == 0) { if (currFocusGroup == cGroup) { Activate(cGroup.parent, currFocusName); } else { Activate(cGroup.parent); } } else { if (currFocusGroup == cGroup) { AddGroup(cGroup.parent, currFocusName); } else { AddGroup(cGroup.parent); } } } }
public async Task <ActionResult <ListResult> > Add([FromBody] AddRequest request) { if (await _contentGroupRepository.IsExistsAsync(request.SiteId, request.GroupName)) { return(this.Error("保存失败,已存在相同名称的内容组!")); } var groupInfo = new ContentGroup { SiteId = request.SiteId, GroupName = request.GroupName, Description = request.Description }; await _contentGroupRepository.InsertAsync(groupInfo); await _authManager.AddSiteLogAsync(request.SiteId, "新增内容组", $"内容组:{groupInfo.GroupName}"); var groups = await _contentGroupRepository.GetContentGroupsAsync(request.SiteId); var groupNames = groups.Select(x => x.GroupName); return(new ListResult { GroupNames = groupNames, Groups = groups }); }
private static void ConvertListIndexToEntityIds(ContentGroup contentGroup, ItemIdentifier reqItem, string contentTypeStaticName) { var part = contentGroup[reqItem.Group.Part]; reqItem.ContentTypeName = contentTypeStaticName; if (!reqItem.Group.Add && // not in add-mode part.Count > reqItem.Group.Index && // has as many items as desired part[reqItem.Group.Index] != null) // and the slot has something { reqItem.EntityId = part[reqItem.Group.Index].EntityId; } // tell the UI that it should not actually use this data yet, keep it locked if (!reqItem.Group.Part.ToLower().Contains(AppConstants.PresentationLower)) { return; } reqItem.Group.SlotCanBeEmpty = true; // all presentations can always be locked if (reqItem.EntityId != 0) { return; } reqItem.Group.SlotIsEmpty = true; // if it is blank, then lock this one to begin with reqItem.DuplicateEntity = reqItem.Group.Part.ToLower() == AppConstants.PresentationLower ? contentGroup.Template.PresentationDemoEntity?.EntityId : contentGroup.Template.ListPresentationDemoEntity?.EntityId; }
public static void Create(ContentGroup model) { using (var conn = Database.GetConn()) { conn.Insert(model); } }
private static void ConvertListIndexToEntityIds(ItemIdentifier identifier, ContentGroup contentGroup) { var part = contentGroup[identifier.Group.Part]; if (!identifier.Group.Add && // not in add-mode part.Count > identifier.Group.Index && // has as many items as desired part[identifier.Group.Index] != null) // and the slot has something { identifier.EntityId = part[identifier.Group.Index].EntityId; } // tell the UI that it should not actually use this data yet, keep it locked if (!identifier.Group.Part.ToLower().Contains(AppConstants.PresentationLower)) { return; } // the following steps are only for presentation items identifier.Group.SlotCanBeEmpty = true; // all presentations can always be locked if (identifier.EntityId != 0) { return; } identifier.Group.SlotIsEmpty = true; // if it is blank, then lock this one to begin with identifier.DuplicateEntity = identifier.Group.Part.ToLower() == AppConstants.PresentationLower ? contentGroup.Template.PresentationDemoEntity?.EntityId : contentGroup.Template.ListPresentationDemoEntity?.EntityId; }
private void OnPlayerGesture(long userid, string gesture) { if (userid == PlayerManager.Instance.GetPrimaryPlay().UserID) { switch (gesture) { case "右挥手": ContentGroup.DOLocalMoveX(-1100, 0.5f).Ease(TweenType.EaselnOutBack).OnComplete(() => { for (int i = 0; i < ContentRawImage.Count; i++) { ContentRawImage[i].enabled = false; } ContentGroup.localPosition = Vector3.zero; SetContent(1); }); break; case "左挥手": ContentGroup.DOLocalMoveX(1100, 0.5f).Ease(TweenType.EaselnOutBack).OnComplete(() => { for (int i = 0; i < ContentRawImage.Count; i++) { ContentRawImage[i].enabled = false; } ContentGroup.localPosition = Vector3.zero; SetContent(-1); }); break; } } }
public async Task <ActionResult <GetResult> > Add([FromBody] ChannelGroup request) { if (!await _authManager.HasSitePermissionsAsync(request.SiteId, Types.SitePermissions.SettingsContentGroup)) { return(Unauthorized()); } if (await _contentGroupRepository.IsExistsAsync(request.SiteId, request.GroupName)) { return(this.Error("保存失败,已存在相同名称的内容组!")); } var groupInfo = new ContentGroup { SiteId = request.SiteId, GroupName = request.GroupName, Description = request.Description }; await _contentGroupRepository.InsertAsync(groupInfo); await _authManager.AddSiteLogAsync(request.SiteId, "新增内容组", $"内容组:{groupInfo.GroupName}"); var groups = await _contentGroupRepository.GetContentGroupsAsync(request.SiteId); return(new GetResult { Groups = groups }); }
/// <summary> /// Use this to add a content group to the Help Panel /// </summary> public ContentGroup AddContentGroup(string title, string description = null) { ContentGroup result = new ContentGroup(title, description); _ContentGroups.Add(result); return(result); }
public HelpPanel(NodeProcess nodeProcess) { _process = nodeProcess; // Write down help content // GENERAL ContentGroup cGroup = AddContentGroup("General"); cGroup.AppendDefinition("Open/Close [b]Help Panel[/b]").AddKey("F1"); cGroup.AppendDefinition("Pan area").AddKey("MMB → Drag"); cGroup.AppendDefinition("Zoom in/out (if allowed)").AddKey("CTRL+Scrollwheel"); cGroup.AppendDefinition("Show extra UI buttons").AddKey("ALT"); cGroup.AppendDefinition("Background context menu").AddKey("RMB"); // SELECTION cGroup = AddContentGroup("Selection"); cGroup.AppendDefinition("Select all nodes").AddKey("CTRL+A"); cGroup.AppendDefinition("Draw selection rect").AddKey("LMB → Drag").AddKeyTarget("on background"); cGroup.AppendDefinition("Draw selection rect (add)").AddKey("SHIFT+LMB → Drag").AddKeyTarget("on background"); cGroup.AppendDefinition("Add/Remove node from selection").AddKey("SHIFT+LMB").AddKeyTarget("on node"); cGroup.AppendDefinition("Add node plus all forward connected nodes to selection").AddKey("SHIFT+ALT+LMB").AddKeyTarget("on node"); // NODE MANIPULATION cGroup = AddContentGroup("Nodes Manipulation"); cGroup.AppendDefinition("Delete selected nodes").AddKey("DELETE").AddKey("BACKSPACE"); cGroup.AppendDefinition("Copy selected nodes").AddKey("CTRL+C"); cGroup.AppendDefinition("Cut selected nodes").AddKey("CTRL+X"); cGroup.AppendDefinition("Paste nodes").AddKey("CTRL+V"); cGroup.AppendDefinition("Move selected nodes by 1 pixel").AddKey("ARROWS"); cGroup.AppendDefinition("Move selected nodes by 10 pixel").AddKey("SHIFT+ARROWS"); cGroup.AppendDefinition("Disable snapping while dragging nodes").AddKey("ALT"); cGroup.AppendDefinition("Drag new connection from node (if allowed)").AddKey("CTRL+LMB → Drag"); cGroup.AppendDefinition("Clone selected nodes and drag them").AddKey("SHIFT+CTRL+LMB → Drag"); cGroup.AppendDefinition("Node context menu").AddKey("RMB"); }
// Returns eventual group above this one (but within this group's X bounds), or NULL if there is none static ContentGroup GetAdjacentGroup(this ContentGroup contentGroup, Direction direction) { if (_ContentGroups.Count <= 1) { return(null); } ContentGroup adjacentGroup = null; foreach (ContentGroup cGroup in _ContentGroups) { if (cGroup == contentGroup) { continue; } switch (direction) { case Direction.Up: if (cGroup.IsAboveOf(contentGroup)) { if (adjacentGroup == null || cGroup.bounds.min.y < adjacentGroup.bounds.min.y) { adjacentGroup = cGroup; } } break; case Direction.Down: if (cGroup.IsBelowOf(contentGroup)) { if (adjacentGroup == null || cGroup.bounds.max.y > adjacentGroup.bounds.max.y) { adjacentGroup = cGroup; } } break; case Direction.Left: if (cGroup.IsLeftOf(contentGroup)) { if (adjacentGroup == null || cGroup.bounds.max.x > adjacentGroup.bounds.max.x) { adjacentGroup = cGroup; } } break; case Direction.Right: if (cGroup.IsRightOf(contentGroup)) { if (adjacentGroup == null || cGroup.bounds.min.x < adjacentGroup.bounds.min.x) { adjacentGroup = cGroup; } } break; } } return(adjacentGroup); }
public ContentGroup CreateContentGroup(Director director, List <Actor> actors) { if (director == null) { return(null); } lock (groupLock) { uint[] initialMembers = null; if (actors != null) { initialMembers = new uint[actors.Count]; for (int i = 0; i < actors.Count; i++) { initialMembers[i] = actors[i].actorId; } } groupIndexId = groupIndexId | 0x3000000000000000; ContentGroup contentGroup = new ContentGroup(groupIndexId, director, initialMembers); mContentGroups.Add(groupIndexId, contentGroup); groupIndexId++; if (initialMembers != null && initialMembers.Length != 0) { contentGroup.SendAll(); } return(contentGroup); } }
public async Task InsertAsync(ContentGroup group) { group.Taxis = await GetMaxTaxisAsync(group.SiteId) + 1; await _repository.InsertAsync(group, Q .CachingRemove(GetCacheKey(group.SiteId)) ); }
internal ShapeLayer(ILottieDrawable lottieDrawable, Layer layerModel) : base(lottieDrawable, layerModel) { // Naming this __container allows it to be ignored in KeyPath matching. ShapeGroup shapeGroup = new ShapeGroup("__container", layerModel.Shapes, false); _contentGroup = new ContentGroup(lottieDrawable, this, shapeGroup); _contentGroup.SetContents(new List <IContent>(), new List <IContent>()); }
public ActionResult DeleteConfirmed(int id) { ContentGroup contentGroup = db.ContentGroups.Find(id); db.ContentGroups.Remove(contentGroup); db.SaveChanges(); return(RedirectToAction("Index")); }
private ContentGroup ParseGroup(XmlElement element) { var group = new ContentGroup(); group.SetCommonProperty(element); return(group); }
public async Task <ActionResult> DeleteConfirmed(int id) { ContentGroup contentGroup = await db.ContentGroups.FindAsync(id); db.ContentGroups.Remove(contentGroup); await db.SaveChangesAsync(); return(RedirectToAction("Index")); }
public static ContentGroup UpdateGroup(ContentGroup item) { if (item == null) { throw new ArgumentNullException(nameof(item)); } return(ContentRepository.UpdateGroup(item)); }
private static void ConvertToContentGroup(ref List <NodeElementWrapper> nodeContents, SimpleNodeElement nodeElement) { Debug.Assert(nodeElement.Element is PSMClass); int index = nodeContents.IndexOf(nodeElement); nodeContents.RemoveAt(index); ContentGroup cg = ((PSMClass)nodeElement.Element).GetNodeAsContentGroup(); nodeContents.Insert(index, cg); }
public ActionResult DeleteConfirmed(Guid id) { ContentGroup contentGroup = db.ContentGroups.Find(id); contentGroup.IsDeleted = true; contentGroup.DeletionDate = DateTime.Now; db.SaveChanges(); return(RedirectToAction("Index")); }
/// <summary> /// Adds ContentGroup /// </summary> /// <param name="g">Content group to add</param> void AddGroup(ContentGroup g) { TreeNode n = AddItem(g.Name); n.Expand(); foreach (ContentInfo i in g.Contents) { AddItem(i.Name, i, n); } }
public ActionResult Edit([Bind(Include = "Id,Order,Header,CourseId,ContentId")] ContentGroup contentGroup) { if (ModelState.IsValid) { db.Entry(contentGroup).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.CourseId = new SelectList(db.Courses, "Id", "Title", contentGroup.CourseId); return(View(contentGroup)); }
/// <summary> /// Deletes the given model. /// </summary> /// <param name="model">The model</param> public async Task DeleteAsync(ContentGroup model) { // Call hooks & delete App.Hooks.OnBeforeDelete(model); await _repo.DeleteAsync(model.Id).ConfigureAwait(false); App.Hooks.OnAfterDelete(model); // Clear cache _cache?.Remove(CacheKey); }
public async Task <ActionResult> DeleteContentGroupConfirmed(int id) { ContentGroup contentGroup = await db.ContentGroups.FindAsync(id); int temp = contentGroup.CourseID; db.ContentGroups.Remove(contentGroup); await db.SaveChangesAsync(); return(RedirectToAction("ContentGroup", new { id = temp })); }
public void DeleteContentGroup(ulong groupId) { lock (groupLock) { if (mContentGroups.ContainsKey(groupId) && mContentGroups[groupId] is ContentGroup) { ContentGroup group = (ContentGroup)mContentGroups[groupId]; mContentGroups.Remove(groupId); } } }
public ActionResult AddContentElements(int id) { ContentGroup cg = db.ContentGroups.Find(id); List <ContentElement> sortedContentElements = cg.ContentElements.OrderBy(order => order.Order).ToList(); //Adrian ViewBag.CGid = id; //adrian return(View(sortedContentElements)); }
public bool IsAboveOf(ContentGroup cGroup) { return bounds.min.y > cGroup.bounds.min.y && IntersectsX(cGroup.bounds); }
public bool IsBelowOf(ContentGroup cGroup) { return bounds.max.y < cGroup.bounds.max.y && IntersectsX(cGroup.bounds); }
public bool IsRightOf(ContentGroup cGroup) { return bounds.min.x > cGroup.bounds.min.x && IntersectsY(cGroup.bounds); }
public bool IsLeftOf(ContentGroup cGroup) { return bounds.max.x < cGroup.bounds.max.x && IntersectsY(cGroup.bounds); }
public void SetFocus(ContentGroup focusContentGroup, int focusRowId, int focusColumnId) { if (rolloverEffects && uiElement != null) uiElement.SimulateRollOut(); contentGroup = focusContentGroup; rowId = focusRowId; columnId = focusColumnId; uiElement = contentGroup.uiElements[focusRowId][focusColumnId]; if (rolloverEffects) uiElement.SimulateRollOver(); if (_evidenceSprite != null) { // Set evidence sprite Vector3 evidencePos = uiElement.bounds.center; evidencePos.z -= 1; _evidenceSprite.transform.position = evidencePos; Vector2 size = uiElement.bounds.size; size.x += evidenceBorder * 2; size.y += evidenceBorder * 2; _evidenceSprite.dimensions = size; _evidenceSprite.gameObject.SetActive(true); if (_evidenceTween != null) _evidenceTween.Restart(); } }
public void Clear() { if (_evidenceSprite != null) { _evidenceSprite.gameObject.SetActive(false); if (_evidenceTween != null) _evidenceTween.Pause(); } if (rolloverEffects && uiElement != null) uiElement.SimulateRollOut(); rowId = columnId = -1; contentGroup = null; uiElement = null; }
//---------------------------------------------------- public DataSet getAllContentGroups() { ContentGroup content = new ContentGroup(); return content.getAllContentGroups(SiteId); }