public void AddScore(ComboResult combo) { switch (combo) { case ComboResult.Good: Score += 60; combo++; AddHP(); break; case ComboResult.Great: Score += 80; combo++; AddHP(); break; case ComboResult.Perfect: Score += 100; combo++; AddHP(); break; default: break; } }
private static ComboResult GetComboResult(Obj_AI_Hero target) { if (!target.IsValidTarget()) { return(new ComboResult()); } var result = new ComboResult(); var comboMana = 0f; var comboDmg = 0f; foreach (var spell in Spells.Where(spell => spell.Level > 0)) { try { var damage = spell.GetDamage(target); if (damage > 0) { comboDmg += spell.GetDamage(target); comboMana += spell.Instance.ManaCost; result.Spells.Add(spell.Slot); if (comboDmg > target.Health) { break; } } } catch (Exception) { } } if (Ignite != null && Ignite.State == SpellState.Ready && target.Health > comboDmg) { comboDmg += (float)ObjectManager.Player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); } result.Damage = comboDmg; result.IsKillable = comboDmg > target.Health && ObjectManager.Player.Mana > comboMana; result.ManaCost = comboMana; if (result.IsKillable) { result.Text = string.Join("|", result.Spells); } if (ObjectManager.Player.Mana < comboMana) { result.Text = "LOW MANA"; } if (string.IsNullOrWhiteSpace(result.Text)) { result.Text = " "; } return(result); }
private static Protocol DetermineProtocol(ComboResult combo0, ComboResult combo1) { if (combo0.Protocol == combo1.Protocol) { return(combo0.Protocol); } if (combo0.Protocol != Protocol.ANY) { return(combo0.Protocol); } if (combo1.Protocol != Protocol.ANY) { return(combo1.Protocol); } return(Protocol.ANY); }
private static ComboResult GetCombo(string combo) { ComboResult result = new ComboResult(); var tokens = combo.Split('/', ' '); foreach (var token in tokens) { //Console.WriteLine($"'{token}'"); if (token == "anywhere") { result.Address = Rule.ANY_IP_ADDRESS; continue; } if (token == "tcp") { result.Protocol = Protocol.TCP; continue; } if (token == "udp") { result.Protocol = Protocol.UDP; continue; } ushort port; if (ushort.TryParse(token, out port)) { result.Port = port; continue; } IPAddress address; if (IPAddress.TryParse(token, out address)) { result.Address = address.ToString(); continue; } } return(result); }
//결과에 따라 팝 처리 public void TryPop() { ComboResult result = CheackCombo(); switch (result) { case ComboResult.None: return; //miss가 뜬다면 다시 누를 수 없어야 된다 case ComboResult.Miss: print("Miss"); Line.First.Value.PopNode(); Line.RemoveFirst(); break; case ComboResult.Good: timer = 0.0f; print("Good!"); Line.First.Value.PopNode(); Line.RemoveFirst(); break; case ComboResult.Great: timer = 0.0f; print("Great!"); Line.First.Value.PopNode(); Line.RemoveFirst(); break; case ComboResult.Perfect: timer = 0.0f; print("Perfcet!!"); Line.First.Value.PopNode(); Line.RemoveFirst(); break; } MusicPlayer.Instance.AddScore(result); }
private ComboResult GetComboResult(Obj_AI_Hero target) { if (!target.IsValidTarget()) { return(new ComboResult()); } var player = ObjectManager.Player; var result = new ComboResult(); var comboMana = 0f; var comboDmg = 0d; foreach (var item in _items.Where(item => item.IsReady())) { switch (item.Id) { case 3128: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Dfg); break; case 3077: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Tiamat); break; case 3074: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Hydra); break; case 3146: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Hexgun); break; case 3144: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Bilgewater); break; case 3153: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Botrk); break; } if (comboDmg > target.Health) { break; } } foreach (var spell in _spells.Where(spell => spell.Level > 0)) { try { comboDmg += spell.GetDamage(target, 1); comboMana += spell.Instance.ManaCost; result.Spells.Add(spell.Slot); if (comboDmg > target.Health) { break; } } catch { } } if (_ignite != null && _ignite.State == SpellState.Ready && target.Health > comboDmg) { comboDmg += player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); } result.IsKillable = comboDmg > target.Health && player.Mana > comboMana; result.ManaCost = comboMana; if (result.IsKillable) { result.Text = string.Join("/", result.Spells); } if (player.Mana < comboMana) { result.Text = "LOW MANA"; } return(result); }
private ComboResult GetComboResult(Obj_AI_Hero target) { if (!target.IsValidTarget()) return new ComboResult(); var player = ObjectManager.Player; var result = new ComboResult(); var comboMana = 0f; var comboDmg = 0d; foreach (var item in _items.Where(item => item.IsReady())) { switch (item.Id) { case 3077: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Tiamat); break; case 3074: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Hydra); break; case 3146: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Hexgun); break; case 3144: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Bilgewater); break; case 3153: comboDmg += player.GetItemDamage(target, Damage.DamageItems.Botrk); break; } if (comboDmg > target.Health) break; } foreach (var spell in _spells.Where(spell => spell.Level > 0)) { try { comboDmg += spell.GetDamage(target, 1); comboMana += spell.Instance.ManaCost; result.Spells.Add(spell.Slot); if (comboDmg > target.Health) break; } catch { } } if (_ignite != null && _ignite.State == SpellState.Ready && target.Health > comboDmg) { comboDmg += player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); } result.IsKillable = comboDmg > target.Health && player.Mana > comboMana; result.ManaCost = comboMana; if (result.IsKillable) result.Text = string.Join("/", result.Spells); if (player.Mana < comboMana) result.Text = "LOW MANA"; return result; }
private static ComboResult GetComboResult(Obj_AI_Hero target) { if (!target.IsValidTarget()) return new ComboResult(); var result = new ComboResult(); var comboMana = 0f; var comboDmg = 0f; foreach (var spell in Spells.Where(spell => spell.Level > 0)) { try { var damage = spell.GetDamage(target); if (damage > 0) { comboDmg += spell.GetDamage(target); comboMana += spell.Instance.ManaCost; result.Spells.Add(spell.Slot); if (comboDmg > target.Health) break; } } catch (Exception) { } } if (Ignite != null && Ignite.State == SpellState.Ready && target.Health > comboDmg) { comboDmg += (float)ObjectManager.Player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite); } result.Damage = comboDmg; result.IsKillable = comboDmg > target.Health && ObjectManager.Player.Mana > comboMana; result.ManaCost = comboMana; if (result.IsKillable) result.Text = string.Join("|", result.Spells); if (ObjectManager.Player.Mana < comboMana) result.Text = "LOW MANA"; if (string.IsNullOrWhiteSpace(result.Text)) result.Text = " "; return result; }