public void OnPlayerChangeColor(PlayerChangedColorSignal signal) { Debug.Log(string.Format("OnPlayerChangeColor oldColor -> {0} newColor -> {1}", signal.oldColor, signal.newColor)); _colorsManager.SetWorldColor(signal.newColor); }
public void OnPlayerChangeColor(PlayerChangedColorSignal signal) { Debug.Log(string.Format("OnPlayerChangeColor oldColor -> {0} newColor -> {1}", signal.oldColor, signal.newColor)); _colorsManager.SetWorldColor(signal.newColor); }